Struct sixtyfps_compilerlib::object_tree::TransitionPropertyAnimation[][src]

pub struct TransitionPropertyAnimation {
    pub state_id: i32,
    pub is_out: bool,
    pub animation: ElementRc,
}

Fields

state_id: i32

The state id as computed in lower_state

is_out: bool

false for ‘to’, true for ‘out’

animation: ElementRc

The content of the animation object

Implementations

Return an expression which returns a boolean which is true if the transition is active. The state argument is an expression referencing the state property of type StateInfo

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Auto Trait Implementations

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Gets the TypeId of self. Read more

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Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.