Struct sixtyfps_compilerlib::object_tree::Transition [−][src]
pub struct Transition {
pub is_out: bool,
pub state_id: String,
pub property_animations: Vec<(NamedReference, SourceLocation, ElementRc)>,
pub node: SyntaxNode,
}
Fields
is_out: bool
false for ‘to’, true for ‘out’
state_id: String
property_animations: Vec<(NamedReference, SourceLocation, ElementRc)>
node: SyntaxNode
Node pointing to the state name
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for Transition
impl !Send for Transition
impl !Sync for Transition
impl Unpin for Transition
impl !UnwindSafe for Transition
Blanket Implementations
Mutably borrows from an owned value. Read more