Struct sixtyfps_compilerlib::object_tree::State [−][src]
pub struct State { pub id: String, pub condition: Option<Expression>, pub property_changes: Vec<(NamedReference, Expression)>, }
Fields
id: String
condition: Option<Expression>
property_changes: Vec<(NamedReference, Expression)>
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for State
impl !UnwindSafe for State
Blanket Implementations
Mutably borrows from an owned value. Read more