pub struct Network<N, E> {
pub graph: Graph<N, E>,
}
Fields§
§graph: Graph<N, E>
Implementations§
Source§impl<N, E> Network<N, E>where
N: FloatOpsTS,
E: FloatOpsTS,
impl<N, E> Network<N, E>where
N: FloatOpsTS,
E: FloatOpsTS,
pub fn new() -> Self
pub fn new_from_graph(graph: Graph<N, E>) -> Self
pub fn nodes(&self) -> usize
pub fn weight(&self, node: usize) -> N
pub fn neighbors(&self, node: usize) -> NeighborAndWeightIterator<'_, N, E> ⓘ
pub fn get_total_node_weight(&self) -> N
pub fn get_total_edge_weight(&self) -> E
pub fn get_total_edge_weight_par(&self) -> E
pub fn get_total_edge_weight_per_node(&self, result: &mut Vec<E>)
pub fn create_reduced_network<T: NetworkGrouping>(&self, grouping: &T) -> Self
pub fn create_subnetworks<T: NetworkGrouping>(&self, grouping: &T) -> Vec<Self>
pub fn create_subnetwork_from_group<T: NetworkGrouping>( &self, grouping: &T, group: usize, ) -> Self
Trait Implementations§
Source§impl<N, E> Default for Network<N, E>where
N: FloatOpsTS,
E: FloatOpsTS,
impl<N, E> Default for Network<N, E>where
N: FloatOpsTS,
E: FloatOpsTS,
Auto Trait Implementations§
impl<N, E> Freeze for Network<N, E>
impl<N, E> RefUnwindSafe for Network<N, E>where
N: RefUnwindSafe,
E: RefUnwindSafe,
impl<N, E> Send for Network<N, E>
impl<N, E> Sync for Network<N, E>
impl<N, E> Unpin for Network<N, E>
impl<N, E> UnwindSafe for Network<N, E>where
N: UnwindSafe,
E: UnwindSafe,
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