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PriorityResource

Struct PriorityResource 

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pub struct PriorityResource { /* private fields */ }
Expand description

A cloneable handle to a capacity-limited resource pool with priority scheduling.

Like Resource, units are acquired by calling request and awaiting the returned future. Unlike Resource, waiters are served in priority order: the waiter with the lowest priority number is served first. Within the same priority level, waiters are served FIFO.

Priority convention: lower number = higher priority (0 is highest).

PriorityResource wraps an Rc<RefCell<>> internally, so cloning is cheap and all clones share the same pool. It is !Send + !Sync — consistent with SimEnv.

An urgent case overtakes a routine one that queued first:

use std::cell::RefCell;
use std::rc::Rc;
use simu::{SimEnv, PriorityResource};

let mut env = SimEnv::with_seed(0);
let doctor = PriorityResource::new(1);
let seen = Rc::new(RefCell::new(Vec::new()));

// Occupy the doctor until t = 1.
let h = env.handle();
let d = doctor.clone();
env.spawn(async move {
    let _g = d.request(5).await;
    h.timeout(1.0).await;
});

// Two patients queue while the doctor is busy — routine (10) arrives
// before urgent (0), but urgent is served first.
for (name, priority) in [("routine", 10), ("urgent", 0)] {
    let d = doctor.clone();
    let seen = Rc::clone(&seen);
    env.spawn(async move {
        let _g = d.request(priority).await;
        seen.borrow_mut().push(name);
    });
}

env.run();
assert_eq!(*seen.borrow(), ["urgent", "routine"]); // lower number wins

Internally this is a WaitQueue<u32> (a pub(crate) helper): the u32 priority is the ordering key, and the queue’s internal sequence counter provides FIFO tie-breaking within a level.

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impl PriorityResource

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pub fn new(capacity: usize) -> Self

Create a new priority resource pool with the given capacity.

§Panics

Panics if capacity is zero.

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pub fn request(&self, priority: u32) -> PriorityResourceRequest

Request one unit at the given priority (lower = higher priority).

Resolves immediately if a unit is available; otherwise suspends the calling process and wakes it before any lower-priority waiter when a unit becomes free.

The returned PriorityResourceGuard releases the unit when dropped.

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pub fn in_use(&self) -> usize

Number of units currently in use.

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pub fn capacity(&self) -> usize

Total capacity of this resource pool.

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pub fn queue_len(&self) -> usize

Number of processes currently queued waiting for a unit, across all priority levels. Excludes abandoned (canceled) requests.

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impl Clone for PriorityResource

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fn clone(&self) -> PriorityResource

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PriorityResource

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V