[−][src]Crate simpler_timer
simple_timer
A simple timer mechanism to track arbitrary timeouts. It doesn't do anything fancy, e.g. no callbacks upon expiry, just give it a Duration and poll if the timer is expired. Timers can be reset and reused for periodic contexts, such as a simple time based control loop.
Example
use std::time::Duration; // 100ms timer let tick = Timer::with_duration(Duration::from_millis(100)); // 1 sec timer let end = Timer::with_duration(Duration::from_secs(1)); loop { if tick.expired() { // do something interesting println!("tick"); tick.reset(); } if end.expired() { // don't reset, let's get out of here break; } } println!("total time: {}ms", end.elapsed().as_millis());
The decision was made intentionally to only require a &self
for
resetting a timer so that another object can own a Timer
and not require
&mut self
of the object owning the timer.
Structs
Timer | Timer provides extremely basic timing abilities |