Struct LayerDetails

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pub struct LayerDetails {
    pub n_inputs: usize,
    pub n_neurons: i32,
}

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§n_inputs: usize§n_neurons: i32

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impl LayerDetails

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pub fn create_weights(&self) -> Vec<Vec<f64>>

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pub fn create_bias(&self, value: f64) -> Vec<f64>

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pub fn output_of_layer( &self, input: &Vec<Vec<f64>>, weights: &Vec<Vec<f64>>, bias: &mut Vec<f64>, f: &str, alpha: f64, ) -> Vec<Vec<f64>>

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