[][src]Struct simple_tree::NodeID

pub struct NodeID { /* fields omitted */ }

An ID that stores an index and a version index is used to retrieve the data from the internal tree arrays version allows reuse of previous indexes that have been deleted

Trait Implementations

impl Clone for NodeID[src]

impl Copy for NodeID[src]

impl Debug for NodeID[src]

impl Eq for NodeID[src]

impl Hash for NodeID[src]

impl Ord for NodeID[src]

impl PartialEq<NodeID> for NodeID[src]

impl PartialOrd<NodeID> for NodeID[src]

impl StructuralEq for NodeID[src]

impl StructuralPartialEq for NodeID[src]

Auto Trait Implementations

impl RefUnwindSafe for NodeID

impl Send for NodeID

impl Sync for NodeID

impl Unpin for NodeID

impl UnwindSafe for NodeID

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.