Skip to main content

Angle

Struct Angle 

Source
pub struct Angle<T: NumLike> {
    pub rad: T,
}
Expand description

The angle unit type, defined as radians in SI units

Fields§

§rad: T

The value of this Angle in radians

Implementations§

Source§

impl<T> Angle<T>
where T: NumLike,

Source

pub fn unit_name() -> &'static str

Returns the standard unit name of angle: “radians”

Source

pub fn unit_symbol() -> &'static str

Returns the abbreviated name or symbol of angle: “rad” for radians

Source

pub fn from_rad(rad: T) -> Self

Returns a new angle value from the given number of radians

§Arguments
  • rad - Any number-like type, representing a quantity of radians
Source

pub fn to_rad(&self) -> T

Returns a copy of this angle value in radians

Source

pub fn from_radians(radians: T) -> Self

Returns a new angle value from the given number of radians

§Arguments
  • radians - Any number-like type, representing a quantity of radians
Source

pub fn to_radians(&self) -> T

Returns a copy of this angle value in radians

Source§

impl<T> Angle<T>
where T: NumLike + From<f64>,

Source

pub fn to_degrees(&self) -> T

Returns a copy of this angle value in degrees

Note: This method is not available for f32 and other number types lacking the From<f64> trait

Source

pub fn from_degrees(degrees: T) -> Self

Returns a new angle value from the given number of degrees

Note: This method is not available for f32 and other number types lacking the From<f64> trait

§Arguments
  • degrees - Any number-like type, representing a quantity of degrees
Source

pub fn to_deg(&self) -> T

Returns a copy of this angle value in degrees

Note: This method is not available for f32 and other number types lacking the From<f64> trait

Source

pub fn from_deg(deg: T) -> Self

Returns a new angle value from the given number of degrees

Note: This method is not available for f32 and other number types lacking the From<f64> trait

§Arguments
  • deg - Any number-like type, representing a quantity of degrees

Trait Implementations§

Source§

impl<T: NumLike> Add for &Angle<T>

Adding two unit values of the same type returns a new unit value of the same type (automatically clones the referenced data for convenient ergonomics)

Source§

type Output = Angle<T>

The resulting type after applying the + operator.
Source§

fn add(self, rhs: Self) -> Self::Output

Performs the + operation. Read more
Source§

impl<T: NumLike> Add for Angle<T>

Adding two unit values of the same type returns a new unit value of the same type

Source§

type Output = Angle<T>

The resulting type after applying the + operator.
Source§

fn add(self, rhs: Self) -> Self::Output

Performs the + operation. Read more
Source§

impl<T: NumLike> AddAssign for Angle<T>

Adds the given unit value to this unit value

Source§

fn add_assign(&mut self, rhs: Self)

Performs the += operation. Read more
Source§

impl<T: Clone + NumLike> Clone for Angle<T>

Source§

fn clone(&self) -> Angle<T>

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl<T: Debug + NumLike> Debug for Angle<T>

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl<T> Display for Angle<T>
where T: NumLike,

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl<T> Div<&Angle<T>> for &AngularVelocity<T>
where T: NumLike,

Dividing a AngularVelocity by a Angle returns a value of type Frequency

Source§

type Output = Frequency<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: &Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<&Angle<T>> for &InverseAngle<T>
where T: NumLike,

Dividing a InverseAngle by a Angle returns a value of type InverseSolidAngle

Source§

type Output = InverseSolidAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: &Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<&Angle<T>> for &SolidAngle<T>
where T: NumLike,

Dividing a SolidAngle by a Angle returns a value of type Angle

Source§

type Output = Angle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: &Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<&Angle<T>> for &Time<T>
where T: NumLike,

Dividing a Time by a Angle returns a value of type InverseAngularVelocity

Source§

type Output = InverseAngularVelocity<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: &Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<&Angle<T>> for &f32
where T: NumLike + From<f32>,

Dividing a scalar value by a Angle unit value returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: &Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<&Angle<T>> for &f64
where T: NumLike + From<f64>,

Dividing a scalar value by a Angle unit value returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: &Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<&Angle<T>> for &i32
where T: NumLike + From<i32>,

Dividing a scalar value by a Angle unit value returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: &Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<&Angle<T>> for &i64
where T: NumLike + From<i64>,

Dividing a scalar value by a Angle unit value returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: &Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<&Angle<T>> for AngularVelocity<T>
where T: NumLike,

Dividing a AngularVelocity by a Angle returns a value of type Frequency

Source§

type Output = Frequency<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: &Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<&Angle<T>> for InverseAngle<T>
where T: NumLike,

Dividing a InverseAngle by a Angle returns a value of type InverseSolidAngle

Source§

type Output = InverseSolidAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: &Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<&Angle<T>> for SolidAngle<T>
where T: NumLike,

Dividing a SolidAngle by a Angle returns a value of type Angle

Source§

type Output = Angle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: &Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<&Angle<T>> for Time<T>
where T: NumLike,

Dividing a Time by a Angle returns a value of type InverseAngularVelocity

Source§

type Output = InverseAngularVelocity<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: &Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<&Angle<T>> for f32
where T: NumLike + From<f32>,

Dividing a scalar value by a Angle unit value returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: &Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<&Angle<T>> for f64
where T: NumLike + From<f64>,

Dividing a scalar value by a Angle unit value returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: &Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<&Angle<T>> for i32
where T: NumLike + From<i32>,

Dividing a scalar value by a Angle unit value returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: &Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<&Angle<T>> for i64
where T: NumLike + From<i64>,

Dividing a scalar value by a Angle unit value returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: &Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<&AngularVelocity<T>> for &Angle<T>
where T: NumLike,

Dividing a Angle by a AngularVelocity returns a value of type Time

Source§

type Output = Time<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: &AngularVelocity<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<&AngularVelocity<T>> for Angle<T>
where T: NumLike,

Dividing a Angle by a AngularVelocity returns a value of type Time

Source§

type Output = Time<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: &AngularVelocity<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<&InverseAngle<T>> for &Angle<T>
where T: NumLike,

Dividing a Angle by a InverseAngle returns a value of type SolidAngle

Source§

type Output = SolidAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: &InverseAngle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<&InverseAngle<T>> for Angle<T>
where T: NumLike,

Dividing a Angle by a InverseAngle returns a value of type SolidAngle

Source§

type Output = SolidAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: &InverseAngle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<&SolidAngle<T>> for &Angle<T>
where T: NumLike,

Dividing a Angle by a SolidAngle returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: &SolidAngle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<&SolidAngle<T>> for Angle<T>
where T: NumLike,

Dividing a Angle by a SolidAngle returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: &SolidAngle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<&T> for &Angle<T>
where T: NumLike,

Dividing a unit value by a scalar value returns a unit value

Source§

type Output = Angle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: &T) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<&T> for Angle<T>
where T: NumLike,

Dividing a unit value by a scalar value returns a unit value

Source§

type Output = Angle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: &T) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<&Time<T>> for &Angle<T>
where T: NumLike,

Dividing a Angle by a Time returns a value of type AngularVelocity

Source§

type Output = AngularVelocity<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: &Time<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<&Time<T>> for Angle<T>
where T: NumLike,

Dividing a Angle by a Time returns a value of type AngularVelocity

Source§

type Output = AngularVelocity<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: &Time<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<Angle<T>> for &AngularVelocity<T>
where T: NumLike,

Dividing a AngularVelocity by a Angle returns a value of type Frequency

Source§

type Output = Frequency<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<Angle<T>> for &InverseAngle<T>
where T: NumLike,

Dividing a InverseAngle by a Angle returns a value of type InverseSolidAngle

Source§

type Output = InverseSolidAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<Angle<T>> for &SolidAngle<T>
where T: NumLike,

Dividing a SolidAngle by a Angle returns a value of type Angle

Source§

type Output = Angle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<Angle<T>> for &Time<T>
where T: NumLike,

Dividing a Time by a Angle returns a value of type InverseAngularVelocity

Source§

type Output = InverseAngularVelocity<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<Angle<T>> for &f32
where T: NumLike + From<f32>,

Dividing a scalar value by a Angle unit value returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<Angle<T>> for &f64
where T: NumLike + From<f64>,

Dividing a scalar value by a Angle unit value returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<Angle<T>> for &i32
where T: NumLike + From<i32>,

Dividing a scalar value by a Angle unit value returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<Angle<T>> for &i64
where T: NumLike + From<i64>,

Dividing a scalar value by a Angle unit value returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<Angle<T>> for AngularVelocity<T>
where T: NumLike,

Dividing a AngularVelocity by a Angle returns a value of type Frequency

Source§

type Output = Frequency<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<Angle<T>> for InverseAngle<T>
where T: NumLike,

Dividing a InverseAngle by a Angle returns a value of type InverseSolidAngle

Source§

type Output = InverseSolidAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<Angle<T>> for SolidAngle<T>
where T: NumLike,

Dividing a SolidAngle by a Angle returns a value of type Angle

Source§

type Output = Angle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<Angle<T>> for Time<T>
where T: NumLike,

Dividing a Time by a Angle returns a value of type InverseAngularVelocity

Source§

type Output = InverseAngularVelocity<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<Angle<T>> for f32
where T: NumLike + From<f32>,

Dividing a scalar value by a Angle unit value returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<Angle<T>> for f64
where T: NumLike + From<f64>,

Dividing a scalar value by a Angle unit value returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<Angle<T>> for i32
where T: NumLike + From<i32>,

Dividing a scalar value by a Angle unit value returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<Angle<T>> for i64
where T: NumLike + From<i64>,

Dividing a scalar value by a Angle unit value returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: Angle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<AngularVelocity<T>> for &Angle<T>
where T: NumLike,

Dividing a Angle by a AngularVelocity returns a value of type Time

Source§

type Output = Time<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: AngularVelocity<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<AngularVelocity<T>> for Angle<T>
where T: NumLike,

Dividing a Angle by a AngularVelocity returns a value of type Time

Source§

type Output = Time<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: AngularVelocity<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<InverseAngle<T>> for &Angle<T>
where T: NumLike,

Dividing a Angle by a InverseAngle returns a value of type SolidAngle

Source§

type Output = SolidAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: InverseAngle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<InverseAngle<T>> for Angle<T>
where T: NumLike,

Dividing a Angle by a InverseAngle returns a value of type SolidAngle

Source§

type Output = SolidAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: InverseAngle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<SolidAngle<T>> for &Angle<T>
where T: NumLike,

Dividing a Angle by a SolidAngle returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: SolidAngle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<SolidAngle<T>> for Angle<T>
where T: NumLike,

Dividing a Angle by a SolidAngle returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: SolidAngle<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T: NumLike> Div<T> for &Angle<T>

Dividing a unit value by a scalar value returns a unit value (automatically clones the referenced data for convenient ergonomics)

Source§

type Output = Angle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: T) -> Self::Output

Performs the / operation. Read more
Source§

impl<T: NumLike> Div<T> for Angle<T>

Dividing a unit value by a scalar value returns a unit value

Source§

type Output = Angle<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: T) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<Time<T>> for &Angle<T>
where T: NumLike,

Dividing a Angle by a Time returns a value of type AngularVelocity

Source§

type Output = AngularVelocity<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: Time<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T> Div<Time<T>> for Angle<T>
where T: NumLike,

Dividing a Angle by a Time returns a value of type AngularVelocity

Source§

type Output = AngularVelocity<T>

The resulting type after applying the / operator.
Source§

fn div(self, rhs: Time<T>) -> Self::Output

Performs the / operation. Read more
Source§

impl<T: NumLike> Div for &Angle<T>

Dividing a unit value by another of the same type returns a scalar value (automatically clones the referenced data for convenient ergonomics)

Source§

type Output = T

The resulting type after applying the / operator.
Source§

fn div(self, rhs: Self) -> Self::Output

Performs the / operation. Read more
Source§

impl<T: NumLike> Div for Angle<T>

Dividing a unit value by another of the same type returns a scalar value

Source§

type Output = T

The resulting type after applying the / operator.
Source§

fn div(self, rhs: Self) -> Self::Output

Performs the / operation. Read more
Source§

impl<T: NumLike> DivAssign<T> for Angle<T>

Divides this unit value by a scalar

Source§

fn div_assign(&mut self, rhs: T)

Performs the /= operation. Read more
Source§

impl<T> Hash for Angle<T>
where T: NumLike + Hash,

This struct implements the Hash trait if it’s member data type also has the Hash trait

Source§

fn hash<H: Hasher>(&self, hasher: &mut H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
Source§

impl<T> Mul<&Angle<T>> for &Angle<T>
where T: NumLike,

Multiplying a Angle by a Angle returns a value of type SolidAngle

Source§

type Output = SolidAngle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: &Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<&Angle<T>> for &Frequency<T>
where T: NumLike,

Multiplying a Frequency by a Angle returns a value of type AngularVelocity

Source§

type Output = AngularVelocity<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: &Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<&Angle<T>> for &InverseAngularVelocity<T>
where T: NumLike,

Multiplying a InverseAngularVelocity by a Angle returns a value of type Time

Source§

type Output = Time<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: &Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<&Angle<T>> for &InverseSolidAngle<T>
where T: NumLike,

Multiplying a InverseSolidAngle by a Angle returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: &Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<&Angle<T>> for Angle<T>
where T: NumLike,

Multiplying a Angle by a Angle returns a value of type SolidAngle

Source§

type Output = SolidAngle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: &Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<&Angle<T>> for Frequency<T>
where T: NumLike,

Multiplying a Frequency by a Angle returns a value of type AngularVelocity

Source§

type Output = AngularVelocity<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: &Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<&Angle<T>> for InverseAngularVelocity<T>
where T: NumLike,

Multiplying a InverseAngularVelocity by a Angle returns a value of type Time

Source§

type Output = Time<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: &Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<&Angle<T>> for InverseSolidAngle<T>
where T: NumLike,

Multiplying a InverseSolidAngle by a Angle returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: &Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<&Angle<T>> for f32
where T: NumLike + From<f32>,

Multiplying a unit value by a scalar value returns a unit value (automatically clones the referenced data for convenient ergonomics)

Source§

type Output = Angle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: &Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<&Angle<T>> for f64
where T: NumLike + From<f64>,

Multiplying a unit value by a scalar value returns a unit value (automatically clones the referenced data for convenient ergonomics)

Source§

type Output = Angle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: &Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<&Angle<T>> for i16
where T: NumLike + From<i16>,

Multiplying a unit value by a scalar value returns a unit value (automatically clones the referenced data for convenient ergonomics)

Source§

type Output = Angle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: &Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<&Angle<T>> for i32
where T: NumLike + From<i32>,

Multiplying a unit value by a scalar value returns a unit value (automatically clones the referenced data for convenient ergonomics)

Source§

type Output = Angle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: &Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<&Angle<T>> for i64
where T: NumLike + From<i64>,

Multiplying a unit value by a scalar value returns a unit value (automatically clones the referenced data for convenient ergonomics)

Source§

type Output = Angle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: &Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<&Angle<T>> for i8
where T: NumLike + From<i8>,

Multiplying a unit value by a scalar value returns a unit value (automatically clones the referenced data for convenient ergonomics)

Source§

type Output = Angle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: &Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<&Angle<T>> for u16
where T: NumLike + From<u16>,

Multiplying a unit value by a scalar value returns a unit value (automatically clones the referenced data for convenient ergonomics)

Source§

type Output = Angle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: &Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<&Angle<T>> for u32
where T: NumLike + From<u32>,

Multiplying a unit value by a scalar value returns a unit value (automatically clones the referenced data for convenient ergonomics)

Source§

type Output = Angle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: &Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<&Angle<T>> for u64
where T: NumLike + From<u64>,

Multiplying a unit value by a scalar value returns a unit value (automatically clones the referenced data for convenient ergonomics)

Source§

type Output = Angle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: &Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<&Angle<T>> for u8
where T: NumLike + From<u8>,

Multiplying a unit value by a scalar value returns a unit value (automatically clones the referenced data for convenient ergonomics)

Source§

type Output = Angle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: &Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<&Frequency<T>> for &Angle<T>
where T: NumLike,

Multiplying a Angle by a Frequency returns a value of type AngularVelocity

Source§

type Output = AngularVelocity<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: &Frequency<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<&Frequency<T>> for Angle<T>
where T: NumLike,

Multiplying a Angle by a Frequency returns a value of type AngularVelocity

Source§

type Output = AngularVelocity<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: &Frequency<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<&InverseAngularVelocity<T>> for &Angle<T>
where T: NumLike,

Multiplying a Angle by a InverseAngularVelocity returns a value of type Time

Source§

type Output = Time<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: &InverseAngularVelocity<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<&InverseAngularVelocity<T>> for Angle<T>
where T: NumLike,

Multiplying a Angle by a InverseAngularVelocity returns a value of type Time

Source§

type Output = Time<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: &InverseAngularVelocity<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<&InverseSolidAngle<T>> for &Angle<T>
where T: NumLike,

Multiplying a Angle by a InverseSolidAngle returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: &InverseSolidAngle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<&InverseSolidAngle<T>> for Angle<T>
where T: NumLike,

Multiplying a Angle by a InverseSolidAngle returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: &InverseSolidAngle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<&T> for &Angle<T>
where T: NumLike,

Multiplying a unit value by a scalar value returns a unit value

Source§

type Output = Angle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: &T) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<&T> for Angle<T>
where T: NumLike,

Multiplying a unit value by a scalar value returns a unit value

Source§

type Output = Angle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: &T) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<Angle<T>> for &Angle<T>
where T: NumLike,

Multiplying a Angle by a Angle returns a value of type SolidAngle

Source§

type Output = SolidAngle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<Angle<T>> for &Frequency<T>
where T: NumLike,

Multiplying a Frequency by a Angle returns a value of type AngularVelocity

Source§

type Output = AngularVelocity<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<Angle<T>> for &InverseAngularVelocity<T>
where T: NumLike,

Multiplying a InverseAngularVelocity by a Angle returns a value of type Time

Source§

type Output = Time<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<Angle<T>> for &InverseSolidAngle<T>
where T: NumLike,

Multiplying a InverseSolidAngle by a Angle returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<Angle<T>> for Frequency<T>
where T: NumLike,

Multiplying a Frequency by a Angle returns a value of type AngularVelocity

Source§

type Output = AngularVelocity<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<Angle<T>> for InverseAngularVelocity<T>
where T: NumLike,

Multiplying a InverseAngularVelocity by a Angle returns a value of type Time

Source§

type Output = Time<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<Angle<T>> for InverseSolidAngle<T>
where T: NumLike,

Multiplying a InverseSolidAngle by a Angle returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<Angle<T>> for f32
where T: NumLike + From<f32>,

Multiplying a unit value by a scalar value returns a unit value

Source§

type Output = Angle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<Angle<T>> for f64
where T: NumLike + From<f64>,

Multiplying a unit value by a scalar value returns a unit value

Source§

type Output = Angle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<Angle<T>> for i16
where T: NumLike + From<i16>,

Multiplying a unit value by a scalar value returns a unit value

Source§

type Output = Angle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<Angle<T>> for i32
where T: NumLike + From<i32>,

Multiplying a unit value by a scalar value returns a unit value

Source§

type Output = Angle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<Angle<T>> for i64
where T: NumLike + From<i64>,

Multiplying a unit value by a scalar value returns a unit value

Source§

type Output = Angle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<Angle<T>> for i8
where T: NumLike + From<i8>,

Multiplying a unit value by a scalar value returns a unit value

Source§

type Output = Angle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<Angle<T>> for u16
where T: NumLike + From<u16>,

Multiplying a unit value by a scalar value returns a unit value

Source§

type Output = Angle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<Angle<T>> for u32
where T: NumLike + From<u32>,

Multiplying a unit value by a scalar value returns a unit value

Source§

type Output = Angle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<Angle<T>> for u64
where T: NumLike + From<u64>,

Multiplying a unit value by a scalar value returns a unit value

Source§

type Output = Angle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<Angle<T>> for u8
where T: NumLike + From<u8>,

Multiplying a unit value by a scalar value returns a unit value

Source§

type Output = Angle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<Frequency<T>> for &Angle<T>
where T: NumLike,

Multiplying a Angle by a Frequency returns a value of type AngularVelocity

Source§

type Output = AngularVelocity<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: Frequency<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<Frequency<T>> for Angle<T>
where T: NumLike,

Multiplying a Angle by a Frequency returns a value of type AngularVelocity

Source§

type Output = AngularVelocity<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: Frequency<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<InverseAngularVelocity<T>> for &Angle<T>
where T: NumLike,

Multiplying a Angle by a InverseAngularVelocity returns a value of type Time

Source§

type Output = Time<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: InverseAngularVelocity<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<InverseAngularVelocity<T>> for Angle<T>
where T: NumLike,

Multiplying a Angle by a InverseAngularVelocity returns a value of type Time

Source§

type Output = Time<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: InverseAngularVelocity<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<InverseSolidAngle<T>> for &Angle<T>
where T: NumLike,

Multiplying a Angle by a InverseSolidAngle returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: InverseSolidAngle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul<InverseSolidAngle<T>> for Angle<T>
where T: NumLike,

Multiplying a Angle by a InverseSolidAngle returns a value of type InverseAngle

Source§

type Output = InverseAngle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: InverseSolidAngle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T: NumLike> Mul<T> for &Angle<T>

Multiplying a unit value by a scalar value returns a unit value (automatically clones the referenced data for convenient ergonomics)

Source§

type Output = Angle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: T) -> Self::Output

Performs the * operation. Read more
Source§

impl<T: NumLike> Mul<T> for Angle<T>

Multiplying a unit value by a scalar value returns a unit value

Source§

type Output = Angle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: T) -> Self::Output

Performs the * operation. Read more
Source§

impl<T> Mul for Angle<T>
where T: NumLike,

Multiplying a Angle by a Angle returns a value of type SolidAngle

Source§

type Output = SolidAngle<T>

The resulting type after applying the * operator.
Source§

fn mul(self, rhs: Angle<T>) -> Self::Output

Performs the * operation. Read more
Source§

impl<T: NumLike> MulAssign<T> for Angle<T>

Multiplies this unit value by a scalar

Source§

fn mul_assign(&mut self, rhs: T)

Performs the *= operation. Read more
Source§

impl<T: NumLike> Neg for &Angle<T>

Flips the sign of this unit value (automatically clones the referenced data for convenient ergonomics)

Source§

type Output = Angle<T>

The resulting type after applying the - operator.
Source§

fn neg(self) -> Self::Output

Performs the unary - operation. Read more
Source§

impl<T: NumLike> Neg for Angle<T>

Flips the sign of this unit value

Source§

type Output = Angle<T>

The resulting type after applying the - operator.
Source§

fn neg(self) -> Self::Output

Performs the unary - operation. Read more
Source§

impl<T> Ord for Angle<T>
where T: NumLike + Ord,

This struct implements the Ord trait if it’s member data type also has the Ord trait

Source§

fn cmp(&self, other: &Self) -> Ordering

This method returns an Ordering between self and other. Read more
1.21.0 (const: unstable) · Source§

fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
1.21.0 (const: unstable) · Source§

fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 (const: unstable) · Source§

fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
Source§

impl<T> PartialEq for Angle<T>
where T: NumLike + PartialEq,

This struct implements the PartialEq trait if it’s member data type also has the PartialEq trait

Source§

fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
Source§

fn ne(&self, other: &Self) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl<T> PartialOrd for Angle<T>
where T: NumLike + PartialOrd,

This struct implements the PartialOrd trait if it’s member data type also has the PartialOrd trait

Source§

fn partial_cmp(&self, other: &Self) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
1.0.0 (const: unstable) · Source§

fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
1.0.0 (const: unstable) · Source§

fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 (const: unstable) · Source§

fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 (const: unstable) · Source§

fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
Source§

impl<T: NumLike> Sub for &Angle<T>

Subtracting two unit values of the same type returns a new unit value of the same type (automatically clones the referenced data for convenient ergonomics)

Source§

type Output = Angle<T>

The resulting type after applying the - operator.
Source§

fn sub(self, rhs: Self) -> Self::Output

Performs the - operation. Read more
Source§

impl<T: NumLike> Sub for Angle<T>

Subtracting two unit values of the same type returns a new unit value of the same type

Source§

type Output = Angle<T>

The resulting type after applying the - operator.
Source§

fn sub(self, rhs: Self) -> Self::Output

Performs the - operation. Read more
Source§

impl<T: NumLike> SubAssign for Angle<T>

Subtracts the given unit value from this unit value

Source§

fn sub_assign(&mut self, rhs: Self)

Performs the -= operation. Read more
Source§

impl<T> Copy for Angle<T>
where T: NumLike + Copy,

This struct implements the Copy marker trait if it’s member data type also has the Copy trait

Source§

impl<T> Eq for Angle<T>
where T: NumLike + PartialEq + Eq,

This struct implements the core::cmp::Eq trait if it’s member data type also has the core::cmp::Eq trait

Auto Trait Implementations§

§

impl<T> Freeze for Angle<T>
where T: Freeze,

§

impl<T> RefUnwindSafe for Angle<T>
where T: RefUnwindSafe,

§

impl<T> Send for Angle<T>
where T: Send,

§

impl<T> Sync for Angle<T>
where T: Sync,

§

impl<T> Unpin for Angle<T>
where T: Unpin,

§

impl<T> UnsafeUnpin for Angle<T>
where T: UnsafeUnpin,

§

impl<T> UnwindSafe for Angle<T>
where T: UnwindSafe,

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.