MctsBatchConfig

Struct MctsBatchConfig 

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pub struct MctsBatchConfig<const N: usize> {
    pub exploration_coef: f64,
    pub selection_function: SelectionFunction<N>,
    pub seed: Option<u64>,
}
Expand description

Configuration parameters for an MctsBatch manager.

This struct extends MctsConfig with batch-specific settings like the random number generator seed for reproducible batch simulations.

§Type Parameters

  • N: The number of possible actions in the game.

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§exploration_coef: f64

The exploration coefficient for MCTS instances within the batch.

§selection_function: SelectionFunction<N>

The selection function for MCTS instances within the batch.

§seed: Option<u64>

Providing a Some(value) will initialize the RNG with a fixed seed, ensuring reproducible simulation results across runs. If None, a new seed based on the current time will be used, leading to non-reproducible runs (but more “random” behavior).

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impl<const N: usize> MctsBatchConfig<N>

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pub const DEFAULT: MctsBatchConfig<N>

The default configuration for an MctsBatch.

It inherits the default exploration coefficient and selection function from MctsConfig::DEFAULT, and uses None for the seed, meaning simulations will not be reproducible by default unless a seed is provided.

Auto Trait Implementations§

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impl<const N: usize> Freeze for MctsBatchConfig<N>

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impl<const N: usize> RefUnwindSafe for MctsBatchConfig<N>

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impl<const N: usize> Send for MctsBatchConfig<N>

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impl<const N: usize> Sync for MctsBatchConfig<N>

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impl<const N: usize> Unpin for MctsBatchConfig<N>

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impl<const N: usize> UnwindSafe for MctsBatchConfig<N>

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