pub trait JobQueueBackend<T>: Clone {
type Context: Send;
// Required methods
fn setup<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<(), JobQueueError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn produce<'life0, 'async_trait>(
&'life0 self,
job: Job<T>,
) -> Pin<Box<dyn Future<Output = Result<(), JobQueueError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn consume<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<(Job<T>, Self::Context), JobQueueError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn done<'life0, 'async_trait>(
&'life0 self,
job: Job<T>,
ctx: Self::Context,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn failed<'life0, 'async_trait>(
&'life0 self,
job: Job<T>,
ctx: Self::Context,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
}Required Associated Types§
Required Methods§
fn setup<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<(), JobQueueError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn produce<'life0, 'async_trait>(
&'life0 self,
job: Job<T>,
) -> Pin<Box<dyn Future<Output = Result<(), JobQueueError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn consume<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<(Job<T>, Self::Context), JobQueueError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn done<'life0, 'async_trait>(
&'life0 self,
job: Job<T>,
ctx: Self::Context,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn failed<'life0, 'async_trait>(
&'life0 self,
job: Job<T>,
ctx: Self::Context,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.