ColorPalette

Struct ColorPalette 

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pub struct ColorPalette {
    pub colors: Vec<Color>,
    pub name: Option<String>,
}
Expand description

An implementation of the Simple Color Palette format — a minimal JSON-based file format for defining color palettes.

A palette contains colors with optional names, and the palette itself can also have a name. Colors are stored in extended sRGB color space (wide gamut). While colors are serialized in their linear form, the API primarily works with non-linear (gamma-corrected) values since these better match human perception and are what most color pickers and design tools use.

use simple_color_palette::{ColorPalette, Color};

let palette = ColorPalette::new(
	vec![
		Color::new(1.0, 0.0, 0.0, None, Some("Red".into())),
		Color::new(0.0, 1.0, 0.0, None, Some("Green".into())),
	],
	Some("Traffic Lights".into()),
);

let path = std::path::Path::new("Traffic Lights.color-palette");

// Save palette
palette.write_to_file(path);

// Load palette
let loaded = ColorPalette::read_from_file(path);

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§colors: Vec<Color>

List of colors in the palette.

§name: Option<String>

Optional name of the palette.

Implementations§

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impl ColorPalette

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pub fn new(colors: Vec<Color>, name: Option<String>) -> Self

Creates a new color palette with the specified colors and optional name.

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pub fn write_to_file<P: AsRef<Path>>(&self, path: P) -> Result<(), PaletteError>

Writes the palette to a file in the Simple Color Palette format.

  • path: The file path to write the palette to. Use the .color-palette file extension.
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pub fn read_from_file<P: AsRef<Path>>(path: P) -> Result<Self, PaletteError>

Reads a palette from a file in the Simple Color Palette format.

  • path: The file path to read the palette from.

Trait Implementations§

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impl Clone for ColorPalette

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fn clone(&self) -> ColorPalette

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ColorPalette

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ColorPalette

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fn default() -> ColorPalette

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for ColorPalette

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for ColorPalette

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fn eq(&self, other: &ColorPalette) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for ColorPalette

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for ColorPalette

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,