pub trait SurfaceMut<T>: Surface<T> {
    // Required method
    fn surface_get_mut(&mut self, pt: Point) -> Option<&mut T>;
}
Expand description

2D mutable surface trait.

Required Methods§

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fn surface_get_mut(&mut self, pt: Point) -> Option<&mut T>

Get a mutable value at (pt.x, pt.y).

Implementors§

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impl<Slice, Item> SurfaceMut<Item> for GenericSurface<Slice, Item>
where Slice: AsRef<[Item]> + AsMut<[Item]>,

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impl<T> SurfaceMut<T> for SingleValueSurface<T>