Struct simple_async_local_executor::EventHandle [−][src]
pub struct EventHandle(_);
A handle for an event, can be kept and cloned around
Trait Implementations
impl Clone for EventHandle
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impl Clone for EventHandle
[src]fn clone(&self) -> EventHandle
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pub fn clone_from(&mut self, source: &Self)
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impl Eq for EventHandle
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impl Eq for EventHandle
[src]impl Hash for EventHandle
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impl Hash for EventHandle
[src]impl PartialEq<EventHandle> for EventHandle
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impl PartialEq<EventHandle> for EventHandle
[src]fn eq(&self, other: &EventHandle) -> bool
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fn ne(&self, other: &EventHandle) -> bool
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impl StructuralEq for EventHandle
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impl StructuralEq for EventHandle
[src]impl StructuralPartialEq for EventHandle
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impl StructuralPartialEq for EventHandle
[src]Auto Trait Implementations
impl !RefUnwindSafe for EventHandle
impl !RefUnwindSafe for EventHandle
impl !Send for EventHandle
impl !Send for EventHandle
impl !Sync for EventHandle
impl !Sync for EventHandle
impl Unpin for EventHandle
impl Unpin for EventHandle
impl !UnwindSafe for EventHandle
impl !UnwindSafe for EventHandle