pub struct Flag { /* private fields */ }Implementations§
Trait Implementations§
Source§impl Arg for Flag
impl Arg for Flag
type Item = bool
type Error = Never
fn update_switches<S: Switches>(&self, switches: &mut S)
fn name(&self) -> String
fn get(self, matches: &Matches) -> Result<Self::Item, Self::Error>
fn validate(&self) -> Result<(), Invalid>
fn parse_specified_ignoring_validation<I>( self, program_name: String, args: I, ) -> ParseResult<Self::Item, Self::Error>
fn parse_specified<I>( self, program_name: String, args: I, ) -> ParseResult<Self::Item, Self::Error>
fn parse_env(self) -> ParseResult<Self::Item, Self::Error>
fn with_help(self, help_flag: Flag) -> WithHelp<Self>
fn with_help_default(self) -> WithHelp<Self>
fn option_map<F, T, U>(self, f: F) -> OptionMap<Self, F>where
F: FnOnce(T) -> U,
fn with_default<T>(self, default_value: T) -> WithDefault<Self, T>
fn with_default_lazy<F>(self, default_value_f: F) -> WithDefaultLazy<Self, F>
fn choice<O>(self, other: O) -> Choice<Self, O>
fn both<O>(self, other: O) -> Both<Self, O>where
O: Arg,
fn map<F, U>(self, f: F) -> Map<Self, F>
fn required(self) -> Required<Self>
fn convert_string<F, T, E>(self, f: F) -> ConvertString<Self, F>
fn option_convert_string<F, T, E>(self, f: F) -> OptionConvertString<Self, F>
fn vec_convert_string<F, T, E>(self, f: F) -> VecConvertString<Self, F>
fn vec_singleton(self) -> VecSingleton<Self>
fn depend<O>(self, other: O) -> Depend<Self, O>where
O: Arg,
fn some_if<T>(self, t: T) -> SomeIf<Self, T>
Auto Trait Implementations§
impl Freeze for Flag
impl RefUnwindSafe for Flag
impl Send for Flag
impl Sync for Flag
impl Unpin for Flag
impl UnsafeUnpin for Flag
impl UnwindSafe for Flag
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more