Enum SystemEventRequest

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#[non_exhaustive]
#[repr(u32)]
pub enum SystemEventRequest {
Show 21 variants OneSecond = 0, FourSeconds = 1, SixTimesPerSecond = 2, AircraftLoaded = 3, Crashed = 4, CrashReset = 5, FlightLoaded = 6, FlightSaved = 7, FlightPlanActivated = 8, FlightPlanDeactivated = 9, Frame = 10, Pause = 11, Paused = 12, PauseFrame = 13, PositionChanged = 14, Sim = 15, SimStart = 16, SimStop = 17, Sound = 18, Unpaused = 19, View = 20,
}
Expand description

SimConnect System Event Request.

Variants (Non-exhaustive)§

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
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OneSecond = 0

Request a notification every second.

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FourSeconds = 1

Request a notification every four seconds.

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SixTimesPerSecond = 2

Request notifications six times per second. This is the same rate that joystick movement events are transmitted.

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AircraftLoaded = 3

Request a notification when the aircraft flight dynamics file is changed. These files have a .AIR extension. The filename is returned.

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Crashed = 4

Request a notification if the user aircraft crashes.

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CrashReset = 5

Request a notification when the crash cut-scene has completed.

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FlightLoaded = 6

Request a notification when a flight is loaded. Note that when a flight is ended, a default flight is typically loaded, so these events will occur when flights and missions are started and finished. The filename of the flight loaded is returned.

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FlightSaved = 7

Request a notification when a flight is saved correctly. The filename of the flight saved is returned.

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FlightPlanActivated = 8

Request a notification when a new flight plan is activated. The filename of the activated flight plan is returned.

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FlightPlanDeactivated = 9

Request a notification when the active flight plan is de-activated.

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Frame = 10

Request notifications every visual frame.

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Pause = 11

Request notifications when the scenario is paused or unpaused, and also immediately returns the current pause state.

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Paused = 12

Request a notification when the scenario is paused.

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PauseFrame = 13

Request notifications for every visual frame that the simulation is paused.

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PositionChanged = 14

Request a notification when the user changes the position of their aircraft through a dialog.

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Sim = 15

Request notifications when the scenario is running or not, and also immediately returns the current state.

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SimStart = 16

The simulator is running. Typically the user is actively controlling the vehicle which is on the ground, underwater or in the air.

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SimStop = 17

The simulator is not running. Typically the user is loading a scenario, navigating the user interface or in a dialog.

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Sound = 18

Requests a notification when the master sound switch is changed. This request will also return the current state of the master sound switch immediately.

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Unpaused = 19

Request a notification when the flight is un-paused.

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View = 20

Requests a notification when the user aircraft view is changed. This request will also return the current view immediately.

Trait Implementations§

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impl Clone for SystemEventRequest

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fn clone(&self) -> SystemEventRequest

Returns a duplicate of the value. Read more
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const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SystemEventRequest

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for SystemEventRequest

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fn eq(&self, other: &SystemEventRequest) -> bool

Tests for self and other values to be equal, and is used by ==.
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const fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl TryFrom<u32> for SystemEventRequest

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type Error = TryFromPrimitiveError<SystemEventRequest>

The type returned in the event of a conversion error.
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fn try_from(number: u32) -> Result<Self, TryFromPrimitiveError<Self>>

Performs the conversion.
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impl TryFromPrimitive for SystemEventRequest

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const NAME: &'static str = "SystemEventRequest"

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type Primitive = u32

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fn try_from_primitive( number: Self::Primitive, ) -> Result<Self, TryFromPrimitiveError<Self>>

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impl Copy for SystemEventRequest

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impl Eq for SystemEventRequest

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impl StructuralPartialEq for SystemEventRequest

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

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