pub struct PlayerRackView {
pub target: Symbol,
pub player_chain: Symbol,
pub instrument: Symbol,
pub source: Symbol,
pub stream: Symbol,
pub placement_hint: String,
pub players: Vec<PlayerRackDevice>,
}Expand description
Complete player-rack descriptor.
Fields§
§target: SymbolIntent target edited by rack actions.
player_chain: SymbolPlayer chain represented by the rack.
instrument: SymbolInstrument target at the end of the chain.
source: SymbolPerformance source feeding the chain.
stream: SymbolStream bridge route for live capture.
placement_hint: StringRack-level placement hint.
players: Vec<PlayerRackDevice>Player devices.
Trait Implementations§
Source§impl Clone for PlayerRackView
impl Clone for PlayerRackView
Source§fn clone(&self) -> PlayerRackView
fn clone(&self) -> PlayerRackView
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerRackView
impl Debug for PlayerRackView
impl Eq for PlayerRackView
Source§impl PartialEq for PlayerRackView
impl PartialEq for PlayerRackView
impl StructuralPartialEq for PlayerRackView
Auto Trait Implementations§
impl Freeze for PlayerRackView
impl RefUnwindSafe for PlayerRackView
impl Send for PlayerRackView
impl Sync for PlayerRackView
impl Unpin for PlayerRackView
impl UnsafeUnpin for PlayerRackView
impl UnwindSafe for PlayerRackView
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.