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AudioRouter

Struct AudioRouter 

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pub struct AudioRouter { /* private fields */ }
Expand description

Registry and dispatcher for audio placement sites.

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impl AudioRouter

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pub fn new() -> Self

Builds an empty audio placement router.

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pub fn register(&mut self, site: Arc<dyn AudioSite>)

Registers or replaces a site by its stable key.

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pub fn site(&self, key: &AudioSiteKey) -> Option<&Arc<dyn AudioSite>>

Returns an audio site by key.

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pub fn site_keys(&self) -> impl Iterator<Item = &AudioSiteKey>

Iterates over registered audio site keys.

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pub fn sites_by_capability( &self, min_channels_out: u16, preferred_rates: &[u32], ) -> Vec<AudioSiteKey>

Returns site keys whose device cards satisfy the requested output shape.

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pub fn resolve_or_modeled( &self, key: &AudioSiteKey, modeled: &AudioSiteKey, ) -> Result<AudioSiteKey>

Resolves key to a registered site, or returns the modeled fallback key.

Missing native providers are treated as a placement miss rather than an error when the modeled site is available.

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pub fn open_placement( &self, request: AudioPlacementRequest, ) -> Result<HostOpenStream>

Opens a placement request through its registered audio site.

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impl Default for AudioRouter

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fn default() -> Self

Returns the “default value” for a type. Read more

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