pub enum TraceAction {
Generated,
Dropped,
Rewritten,
Routed,
}Expand description
The kind of action a player chain took on an event, as traced.
Variants§
Generated
The event was newly produced by a player.
Dropped
The event was discarded and not forwarded.
Rewritten
The event was modified before being forwarded.
Routed
The event was forwarded to a different device.
Implementations§
Source§impl TraceAction
impl TraceAction
Trait Implementations§
Source§impl Clone for TraceAction
impl Clone for TraceAction
Source§fn clone(&self) -> TraceAction
fn clone(&self) -> TraceAction
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for TraceAction
Source§impl Debug for TraceAction
impl Debug for TraceAction
impl Eq for TraceAction
Source§impl PartialEq for TraceAction
impl PartialEq for TraceAction
impl StructuralPartialEq for TraceAction
Auto Trait Implementations§
impl Freeze for TraceAction
impl RefUnwindSafe for TraceAction
impl Send for TraceAction
impl Sync for TraceAction
impl Unpin for TraceAction
impl UnsafeUnpin for TraceAction
impl UnwindSafe for TraceAction
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more