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Music

Enum Music 

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pub enum Music {
    Note(Note),
    Rest(Rest),
    Par(Par),
    Seq(Seq),
    Chord(Chord),
    Melody(Melody),
    Progression(Progression),
    Counterpoint(Counterpoint),
    PianoRoll(PianoRoll),
    Arranger(Arranger),
    MidiTrack(MidiTrackObj),
    MidiFile(MidiFileObj),
}
Expand description

The unified musical value: any node that can appear in a Score body.

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Note(Note)

A single note.

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Rest(Rest)

A rest.

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Par(Par)

Parallel composition of children.

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Seq(Seq)

Sequential composition of children.

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Chord(Chord)

A chord.

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Melody(Melody)

A monophonic melody line.

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Progression(Progression)

A chord progression.

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Counterpoint(Counterpoint)

Multiple voices in counterpoint.

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PianoRoll(PianoRoll)

A piano-roll grid.

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Arranger(Arranger)

An arranger timeline.

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MidiTrack(MidiTrackObj)

A raw MIDI track.

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MidiFile(MidiFileObj)

A complete MIDI file.

Trait Implementations§

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impl Clone for Music

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fn clone(&self) -> Music

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Music

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl MusicObject for Music

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fn kind(&self) -> &'static str

Returns a stable, human-readable tag for this object kind.
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fn duration(&self) -> Time

Returns the total duration this object occupies.
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fn voices<'a>(&'a self, offset: Time, out: &mut Vec<TimedAtom<'a>>)

Appends the timed atoms produced by this object, shifted by offset.
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fn clone_box(&self) -> Box<dyn MusicObject>

Clones this object into a fresh boxed trait object.
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fn as_any(&self) -> &dyn Any

Returns this object as a &dyn Any for downcasting.
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impl Playable for Music

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fn describe(&self) -> Result<PlayableDescriptor>

Returns the static descriptor for this playable.
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fn render_range(&self, cx: &PlayContext) -> Result<PlayStream>

Renders the playable over the context’s time range into a stream.
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fn freeze(&self, cx: &PlayContext) -> Result<FrozenPlayable>

Renders and captures the playable into a FrozenPlayable.
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fn prepare(&mut self, _cx: &PlayContext) -> Result<()>

Prepares the playable for rendering under cx; defaults to a no-op.
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fn render_preview(&self, cx: &PlayContext) -> Result<PlayStream>

Renders a preview stream; defaults to Playable::render_range.
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fn as_shape(&self) -> PlayableShape

Returns the object shape; defaults to PlayableShape::music_object.

Auto Trait Implementations§

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impl !RefUnwindSafe for Music

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impl !UnwindSafe for Music

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impl Freeze for Music

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impl Send for Music

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impl Sync for Music

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impl Unpin for Music

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impl UnsafeUnpin for Music

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.