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LuaTable

Struct LuaTable 

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pub struct LuaTable { /* private fields */ }
Expand description

Lua table handle backed by the mutation organ’s runtime-keyed table.

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impl LuaTable

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pub fn new(cx: &mut Cx, entries: Vec<(Value, Value)>) -> Result<Self>

Builds a Lua table from already-evaluated key/value entries.

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pub fn raw_get(&self, cx: &mut Cx, key: &Value) -> Result<Option<Value>>

Reads a raw entry without consulting __index.

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pub fn raw_set(&self, cx: &mut Cx, key: Value, value: Value) -> Result<()>

Writes a raw entry after checking mutation authority.

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pub fn raw_del(&self, cx: &mut Cx, key: &Value) -> Result<Option<Value>>

Deletes a raw entry after checking mutation authority.

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pub fn get_symbol(&self, cx: &mut Cx, key: Symbol) -> Result<Option<Value>>

Reads a symbol-keyed raw entry.

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pub fn set_symbol(&self, cx: &mut Cx, key: Symbol, value: Value) -> Result<()>

Writes a symbol-keyed raw entry.

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pub fn set_metatable(&self, cx: &mut Cx, metatable: Value) -> Result<()>

Installs the table’s metatable after checking mutation authority.

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pub fn metatable(&self) -> Result<Option<Value>>

Returns the current metatable, if any.

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pub fn len_border(&self, _cx: &mut Cx) -> Result<i64>

Returns the Lua length border by walking contiguous integer keys from 1.

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pub fn entries_in_key_order(&self) -> Result<Vec<(RuntimeKey, Value)>>

Returns entries in deterministic key order.

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impl Object for LuaTable

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fn display(&self, _cx: &mut Cx) -> Result<String>

Render the object as a human-readable display string.
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fn as_any(&self) -> &dyn Any

Expose the object for Rust downcasting.
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fn header(&self) -> &ObjectHeader

Identity and trust header for the object; defaults to the shared anonymous header.
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fn op(&self, _key: &OpKey) -> Option<&dyn Op>

Resolve the operation registered under key, if any.
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fn claims( &self, _cx: &mut Cx, _pattern: &ClaimPattern, _sink: &mut dyn ClaimSink, ) -> Result<(), Error>

Emit the object’s claims matching pattern into sink.
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fn snapshot(&self, _cx: &mut Cx) -> Result<Option<Datum>, Error>

Optional content-addressable snapshot of the object’s state.
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impl ObjectCompat for LuaTable

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fn as_expr(&self, cx: &mut Cx) -> Result<Expr>

Expression form of the object; defaults to an opaque extension node.
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fn truth(&self, _cx: &mut Cx) -> Result<bool>

Truthiness of the object; defaults to true.
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fn class(&self, cx: &mut Cx) -> Result<Value, Error>

Class object this value belongs to; defaults to nil.
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fn as_callable(&self) -> Option<&dyn Callable>

Callable view, if the object can be invoked.
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fn as_class(&self) -> Option<&dyn Class>

Class view, if the object is a class.
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fn as_shape(&self) -> Option<&dyn Shape>

Shape view, if the object is a shape.
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fn as_object_encoder(&self) -> Option<&dyn ObjectEncode>

Object-encoder view, if the object encodes other objects.
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fn as_read_constructor(&self) -> Option<&dyn ReadConstructor>

Read-constructor view, if the object decodes data forms.
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fn as_number_domain(&self) -> Option<&(dyn NumberDomain + 'static)>

Number-domain view, if the object is a number domain.
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fn as_number_value(&self) -> Option<&dyn NumberValue>

Number-value view, if the object is a domain number.
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fn as_eval_fabric(&self) -> Option<&dyn EvalFabric>

Eval-fabric view, if the object is a distributed eval surface.
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fn as_stream(&self) -> Option<&dyn Stream>

Stream view, if the object is a stream.
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fn as_sequence(&self) -> Option<&dyn Sequence>

Sequence view, if the object is a sequence.
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fn as_thunk(&self) -> Option<&dyn Thunk>

Thunk view, if the object is a deferred computation.
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fn as_list(&self) -> Option<&(dyn ListValue + 'static)>

List view, if the object is a list value.
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fn as_table_impl(&self) -> Option<&(dyn Table + 'static)>

Table-implementation view, if the object is a table.
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fn as_dir(&self) -> Option<&(dyn Dir + 'static)>

Directory view, if the object is a directory.
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fn publish_shape_satisfaction_claims( &self, _cx: &mut Cx, _shape: &Ref, ) -> Result<bool, Error>

Publish claims asserting that the object satisfies shape; returns whether any were published.
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fn as_table(&self, cx: &mut Cx) -> Result<Value, Error>

Project the object into a table value; the default exposes its display.
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impl RuntimeIndexSource for LuaTable

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fn value_at_runtime_index( &self, _cx: &mut Cx, index: i64, ) -> Result<Option<Value>>

Returns the value at index, or None to end the contiguous projection.

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> RuntimeObject for T
where T: Object + ObjectCompat + Any + Send + Sync,

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.