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GlassesRawInput

Enum GlassesRawInput 

Source
pub enum GlassesRawInput {
    Gaze {
        phase: GazePhase,
        hit: Hit,
        stable_ms: u64,
        vio_stable: bool,
        at_ms: u64,
    },
    Head {
        kind: HeadGesture,
        target: Expr,
        stable_ms: u64,
        vio_stable: bool,
        at_ms: u64,
    },
    HandRay {
        hit: Hit,
        stable_ms: u64,
        vio_stable: bool,
        at_ms: u64,
    },
    Pinch {
        hit: Hit,
        stable_ms: u64,
        vio_stable: bool,
        at_ms: u64,
    },
    Tap {
        count: u8,
        target: Expr,
        span_ms: u64,
        held_ms: u64,
        at_ms: u64,
    },
    Button {
        id: Symbol,
        target: Option<Expr>,
        held_ms: u64,
        at_ms: u64,
    },
    Controller {
        id: Symbol,
        action: ControllerAction,
        target: Expr,
        at_ms: u64,
    },
}
Expand description

A glasses input before it has Intent meaning.

Variants§

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Gaze

A gaze phase over a hit target.

Fields

§phase: GazePhase

The recognized gaze phase.

§hit: Hit

Hit-test result under gaze.

§stable_ms: u64

How long the gaze has stayed on the hit.

§vio_stable: bool

Whether visual-inertial tracking is stable enough to trust the hit.

§at_ms: u64

Monotonic event timestamp.

§

Head

A stable head gesture.

Fields

§kind: HeadGesture

The recognized head gesture.

§target: Expr

Current focus target.

§stable_ms: u64

How long the gesture has stayed stable.

§vio_stable: bool

Whether visual-inertial tracking is stable enough to trust the target.

§at_ms: u64

Monotonic event timestamp.

§

HandRay

A hand ray over a hit target.

Fields

§hit: Hit

Hit-test result under the ray.

§stable_ms: u64

How long the ray has stayed stable.

§vio_stable: bool

Whether visual-inertial tracking is stable enough to trust the hit.

§at_ms: u64

Monotonic event timestamp.

§

Pinch

A pinch over a hit target.

Fields

§hit: Hit

Hit-test result under the pinch.

§stable_ms: u64

How long the pinch has stayed stable.

§vio_stable: bool

Whether visual-inertial tracking is stable enough to trust the hit.

§at_ms: u64

Monotonic event timestamp.

§

Tap

A single, double, or long tap pattern.

Fields

§count: u8

Tap count in the recognized pattern.

§target: Expr

Current focus target.

§span_ms: u64

Pattern span in milliseconds.

§held_ms: u64

Duration of the final held tap.

§at_ms: u64

Monotonic event timestamp.

§

Button

A button on the glasses or an accessory.

Fields

§id: Symbol

Physical button id.

§target: Option<Expr>

Current focus target, or None when the button is targetless.

§held_ms: u64

How long the button was held.

§at_ms: u64

Monotonic event timestamp.

§

Controller

A controller or accessory action.

Fields

§id: Symbol

Controller id.

§action: ControllerAction

Recognized controller action.

§target: Expr

Current focus target.

§at_ms: u64

Monotonic event timestamp.

Trait Implementations§

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impl Clone for GlassesRawInput

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fn clone(&self) -> GlassesRawInput

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GlassesRawInput

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for GlassesRawInput

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fn eq(&self, other: &GlassesRawInput) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for GlassesRawInput

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where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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fn borrow(&self) -> &T

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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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