pub struct AudioGraphPatchDescriptor { /* private fields */ }Expand description
Citizen descriptor wrapping a whole Patch.
The patch is stored in its Expr encoding; AudioGraphPatchDescriptor::patch
decodes it back.
Implementations§
Trait Implementations§
Source§impl Citizen for AudioGraphPatchDescriptor
impl Citizen for AudioGraphPatchDescriptor
Source§fn citizen_symbol() -> Symbol
fn citizen_symbol() -> Symbol
The citizen’s
namespace/name class symbol.Source§fn citizen_version() -> u32
fn citizen_version() -> u32
The citizen’s encoding version.
Source§fn citizen_arity() -> usize
fn citizen_arity() -> usize
Number of constructor fields (excluding the version argument).
Source§fn citizen_fields() -> &'static [&'static str]
fn citizen_fields() -> &'static [&'static str]
The citizen’s field names, in constructor order.
Source§impl Clone for AudioGraphPatchDescriptor
impl Clone for AudioGraphPatchDescriptor
Source§fn clone(&self) -> AudioGraphPatchDescriptor
fn clone(&self) -> AudioGraphPatchDescriptor
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AudioGraphPatchDescriptor
impl Debug for AudioGraphPatchDescriptor
Source§impl Default for AudioGraphPatchDescriptor
impl Default for AudioGraphPatchDescriptor
Source§impl Object for AudioGraphPatchDescriptor
impl Object for AudioGraphPatchDescriptor
Source§fn display(&self, cx: &mut Cx) -> Result<String>
fn display(&self, cx: &mut Cx) -> Result<String>
Render the object as a human-readable display string.
Source§fn header(&self) -> &ObjectHeader
fn header(&self) -> &ObjectHeader
Identity and trust header for the object; defaults to the shared
anonymous header.
Source§fn op(&self, _key: &OpKey) -> Option<&dyn Op>
fn op(&self, _key: &OpKey) -> Option<&dyn Op>
Resolve the operation registered under
key, if any.Source§impl ObjectCompat for AudioGraphPatchDescriptor
impl ObjectCompat for AudioGraphPatchDescriptor
Source§fn class(&self, cx: &mut Cx) -> Result<ClassRef>
fn class(&self, cx: &mut Cx) -> Result<ClassRef>
Class object this value belongs to; defaults to nil.
Source§fn as_expr(&self, cx: &mut Cx) -> Result<Expr>
fn as_expr(&self, cx: &mut Cx) -> Result<Expr>
Expression form of the object; defaults to an opaque extension node.
Source§fn as_object_encoder(&self) -> Option<&dyn ObjectEncode>
fn as_object_encoder(&self) -> Option<&dyn ObjectEncode>
Object-encoder view, if the object encodes other objects.
Source§fn as_callable(&self) -> Option<&dyn Callable>
fn as_callable(&self) -> Option<&dyn Callable>
Callable view, if the object can be invoked.
Source§fn as_read_constructor(&self) -> Option<&dyn ReadConstructor>
fn as_read_constructor(&self) -> Option<&dyn ReadConstructor>
Read-constructor view, if the object decodes data forms.
Source§fn as_number_domain(&self) -> Option<&(dyn NumberDomain + 'static)>
fn as_number_domain(&self) -> Option<&(dyn NumberDomain + 'static)>
Number-domain view, if the object is a number domain.
Source§fn as_number_value(&self) -> Option<&dyn NumberValue>
fn as_number_value(&self) -> Option<&dyn NumberValue>
Number-value view, if the object is a domain number.
Source§fn as_eval_fabric(&self) -> Option<&dyn EvalFabric>
fn as_eval_fabric(&self) -> Option<&dyn EvalFabric>
Eval-fabric view, if the object is a distributed eval surface.
Source§fn as_sequence(&self) -> Option<&dyn Sequence>
fn as_sequence(&self) -> Option<&dyn Sequence>
Sequence view, if the object is a sequence.
Source§fn as_list(&self) -> Option<&(dyn ListValue + 'static)>
fn as_list(&self) -> Option<&(dyn ListValue + 'static)>
List view, if the object is a list value.
Source§fn as_table_impl(&self) -> Option<&(dyn Table + 'static)>
fn as_table_impl(&self) -> Option<&(dyn Table + 'static)>
Table-implementation view, if the object is a table.
Source§fn as_dir(&self) -> Option<&(dyn Dir + 'static)>
fn as_dir(&self) -> Option<&(dyn Dir + 'static)>
Directory view, if the object is a directory.
Source§fn truth(&self, _cx: &mut Cx) -> Result<bool, Error>
fn truth(&self, _cx: &mut Cx) -> Result<bool, Error>
Truthiness of the object; defaults to true.
Source§impl ObjectEncode for AudioGraphPatchDescriptor
impl ObjectEncode for AudioGraphPatchDescriptor
Source§fn object_encoding(&self, _cx: &mut Cx) -> Result<ObjectEncoding>
fn object_encoding(&self, _cx: &mut Cx) -> Result<ObjectEncoding>
Returns the
ObjectEncoding this object should be rendered as.Source§impl PartialEq for AudioGraphPatchDescriptor
impl PartialEq for AudioGraphPatchDescriptor
Source§fn eq(&self, other: &AudioGraphPatchDescriptor) -> bool
fn eq(&self, other: &AudioGraphPatchDescriptor) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for AudioGraphPatchDescriptor
Auto Trait Implementations§
impl Freeze for AudioGraphPatchDescriptor
impl RefUnwindSafe for AudioGraphPatchDescriptor
impl Send for AudioGraphPatchDescriptor
impl Sync for AudioGraphPatchDescriptor
impl Unpin for AudioGraphPatchDescriptor
impl UnsafeUnpin for AudioGraphPatchDescriptor
impl UnwindSafe for AudioGraphPatchDescriptor
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more