pub struct AudioGraphNodeConfig { /* private fields */ }Expand description
Citizen descriptor wrapping a single PatchNode configuration.
The node is stored in its Expr encoding so it round-trips through the
citizen protocol; AudioGraphNodeConfig::node decodes it back.
Implementations§
Trait Implementations§
Source§impl Citizen for AudioGraphNodeConfig
impl Citizen for AudioGraphNodeConfig
Source§fn citizen_symbol() -> Symbol
fn citizen_symbol() -> Symbol
The citizen’s
namespace/name class symbol.Source§fn citizen_version() -> u32
fn citizen_version() -> u32
The citizen’s encoding version.
Source§fn citizen_arity() -> usize
fn citizen_arity() -> usize
Number of constructor fields (excluding the version argument).
Source§fn citizen_fields() -> &'static [&'static str]
fn citizen_fields() -> &'static [&'static str]
The citizen’s field names, in constructor order.
Source§impl Clone for AudioGraphNodeConfig
impl Clone for AudioGraphNodeConfig
Source§fn clone(&self) -> AudioGraphNodeConfig
fn clone(&self) -> AudioGraphNodeConfig
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AudioGraphNodeConfig
impl Debug for AudioGraphNodeConfig
Source§impl Default for AudioGraphNodeConfig
impl Default for AudioGraphNodeConfig
Source§impl Object for AudioGraphNodeConfig
impl Object for AudioGraphNodeConfig
Source§fn display(&self, cx: &mut Cx) -> Result<String>
fn display(&self, cx: &mut Cx) -> Result<String>
Render the object as a human-readable display string.
Source§fn header(&self) -> &ObjectHeader
fn header(&self) -> &ObjectHeader
Identity and trust header for the object; defaults to the shared
anonymous header.
Source§fn op(&self, _key: &OpKey) -> Option<&dyn Op>
fn op(&self, _key: &OpKey) -> Option<&dyn Op>
Resolve the operation registered under
key, if any.Source§impl ObjectCompat for AudioGraphNodeConfig
impl ObjectCompat for AudioGraphNodeConfig
Source§fn class(&self, cx: &mut Cx) -> Result<ClassRef>
fn class(&self, cx: &mut Cx) -> Result<ClassRef>
Class object this value belongs to; defaults to nil.
Source§fn as_expr(&self, cx: &mut Cx) -> Result<Expr>
fn as_expr(&self, cx: &mut Cx) -> Result<Expr>
Expression form of the object; defaults to an opaque extension node.
Source§fn as_object_encoder(&self) -> Option<&dyn ObjectEncode>
fn as_object_encoder(&self) -> Option<&dyn ObjectEncode>
Object-encoder view, if the object encodes other objects.
Source§fn as_callable(&self) -> Option<&dyn Callable>
fn as_callable(&self) -> Option<&dyn Callable>
Callable view, if the object can be invoked.
Source§fn as_read_constructor(&self) -> Option<&dyn ReadConstructor>
fn as_read_constructor(&self) -> Option<&dyn ReadConstructor>
Read-constructor view, if the object decodes data forms.
Source§fn as_number_domain(&self) -> Option<&(dyn NumberDomain + 'static)>
fn as_number_domain(&self) -> Option<&(dyn NumberDomain + 'static)>
Number-domain view, if the object is a number domain.
Source§fn as_number_value(&self) -> Option<&dyn NumberValue>
fn as_number_value(&self) -> Option<&dyn NumberValue>
Number-value view, if the object is a domain number.
Source§fn as_eval_fabric(&self) -> Option<&dyn EvalFabric>
fn as_eval_fabric(&self) -> Option<&dyn EvalFabric>
Eval-fabric view, if the object is a distributed eval surface.
Source§fn as_sequence(&self) -> Option<&dyn Sequence>
fn as_sequence(&self) -> Option<&dyn Sequence>
Sequence view, if the object is a sequence.
Source§fn as_list(&self) -> Option<&(dyn ListValue + 'static)>
fn as_list(&self) -> Option<&(dyn ListValue + 'static)>
List view, if the object is a list value.
Source§fn as_table_impl(&self) -> Option<&(dyn Table + 'static)>
fn as_table_impl(&self) -> Option<&(dyn Table + 'static)>
Table-implementation view, if the object is a table.
Source§fn as_dir(&self) -> Option<&(dyn Dir + 'static)>
fn as_dir(&self) -> Option<&(dyn Dir + 'static)>
Directory view, if the object is a directory.
Source§fn truth(&self, _cx: &mut Cx) -> Result<bool, Error>
fn truth(&self, _cx: &mut Cx) -> Result<bool, Error>
Truthiness of the object; defaults to true.
Source§impl ObjectEncode for AudioGraphNodeConfig
impl ObjectEncode for AudioGraphNodeConfig
Source§fn object_encoding(&self, _cx: &mut Cx) -> Result<ObjectEncoding>
fn object_encoding(&self, _cx: &mut Cx) -> Result<ObjectEncoding>
Returns the
ObjectEncoding this object should be rendered as.Source§impl PartialEq for AudioGraphNodeConfig
impl PartialEq for AudioGraphNodeConfig
Source§fn eq(&self, other: &AudioGraphNodeConfig) -> bool
fn eq(&self, other: &AudioGraphNodeConfig) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for AudioGraphNodeConfig
Auto Trait Implementations§
impl Freeze for AudioGraphNodeConfig
impl RefUnwindSafe for AudioGraphNodeConfig
impl Send for AudioGraphNodeConfig
impl Sync for AudioGraphNodeConfig
impl Unpin for AudioGraphNodeConfig
impl UnsafeUnpin for AudioGraphNodeConfig
impl UnwindSafe for AudioGraphNodeConfig
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more