pub struct FancyCursor<P = &'static str, Curs = UserCursor, Cam = UserCamera>where
P: Into<AssetPath<'static>> + Send + Sync + Clone + 'static,
Curs: Component + Send + Sync + Clone + 'static,
Cam: Component + Send + Sync + Clone + 'static,{
pub settings: Arc<CursorSettings<P, Curs, Cam>>,
}
Expand description
Bevy plugin that “replaces” default cursor with one created from image.
Entity with Camera
& Cam
components must be spawned during startup before StartupStage::PostStartup
,
So remember to app.add_startup_system([system that spawns camera with
Cam component])
.
Internally plugin uses Query<&Camera, With<Cam>>
each frame and on startup to get camera rendering target.
If that target isn’t bevy::render::camera::RenderTarget::Window
, primary window will be used instead.
Fields§
§settings: Arc<CursorSettings<P, Curs, Cam>>
Implementations§
Source§impl<P, Curs, Cam> FancyCursor<P, Curs, Cam>
impl<P, Curs, Cam> FancyCursor<P, Curs, Cam>
pub fn create_setup( &self, ) -> impl Fn(ResMut<'_, Windows>, Res<'_, AssetServer>, Commands<'_, '_>, Query<'_, '_, &Camera, With<Cam>>)
pub fn create_update( &self, ) -> impl Fn(Res<'_, Windows>, Query<'_, '_, &Camera, With<Cam>>, Query<'_, '_, (&mut Style, &mut Visibility), With<Curs>>)
Source§impl<P> FancyCursor<P>
impl<P> FancyCursor<P>
pub fn from_image(path: P) -> Self
Trait Implementations§
Source§impl<P, Curs, Cam> AsMut<Arc<CursorSettings<P, Curs, Cam>>> for FancyCursor<P, Curs, Cam>
impl<P, Curs, Cam> AsMut<Arc<CursorSettings<P, Curs, Cam>>> for FancyCursor<P, Curs, Cam>
Source§fn as_mut(&mut self) -> &mut Arc<CursorSettings<P, Curs, Cam>>
fn as_mut(&mut self) -> &mut Arc<CursorSettings<P, Curs, Cam>>
Converts this type into a mutable reference of the (usually inferred) input type.
Source§impl<P, Curs, Cam> AsRef<Arc<CursorSettings<P, Curs, Cam>>> for FancyCursor<P, Curs, Cam>
impl<P, Curs, Cam> AsRef<Arc<CursorSettings<P, Curs, Cam>>> for FancyCursor<P, Curs, Cam>
Source§fn as_ref(&self) -> &Arc<CursorSettings<P, Curs, Cam>>
fn as_ref(&self) -> &Arc<CursorSettings<P, Curs, Cam>>
Converts this type into a shared reference of the (usually inferred) input type.
Source§impl<P, Curs, Cam> Clone for FancyCursor<P, Curs, Cam>
impl<P, Curs, Cam> Clone for FancyCursor<P, Curs, Cam>
Source§fn clone(&self) -> FancyCursor<P, Curs, Cam>
fn clone(&self) -> FancyCursor<P, Curs, Cam>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<P, Curs, Cam> Debug for FancyCursor<P, Curs, Cam>
impl<P, Curs, Cam> Debug for FancyCursor<P, Curs, Cam>
Source§impl<P, Curs, Cam> Default for FancyCursor<P, Curs, Cam>
impl<P, Curs, Cam> Default for FancyCursor<P, Curs, Cam>
Source§fn default() -> FancyCursor<P, Curs, Cam>
fn default() -> FancyCursor<P, Curs, Cam>
Returns the “default value” for a type. Read more
Source§impl<P, Curs, Cam> Deref for FancyCursor<P, Curs, Cam>
impl<P, Curs, Cam> Deref for FancyCursor<P, Curs, Cam>
Source§impl<P, Curs, Cam> DerefMut for FancyCursor<P, Curs, Cam>
impl<P, Curs, Cam> DerefMut for FancyCursor<P, Curs, Cam>
Source§impl<P, Curs, Cam> From<Arc<CursorSettings<P, Curs, Cam>>> for FancyCursor<P, Curs, Cam>
impl<P, Curs, Cam> From<Arc<CursorSettings<P, Curs, Cam>>> for FancyCursor<P, Curs, Cam>
Source§fn from(
original: Arc<CursorSettings<P, Curs, Cam>>,
) -> FancyCursor<P, Curs, Cam>
fn from( original: Arc<CursorSettings<P, Curs, Cam>>, ) -> FancyCursor<P, Curs, Cam>
Converts to this type from the input type.
Source§impl<P, Curs, Cam> From<CursorSettings<P, Curs, Cam>> for FancyCursor<P, Curs, Cam>
impl<P, Curs, Cam> From<CursorSettings<P, Curs, Cam>> for FancyCursor<P, Curs, Cam>
Source§fn from(settings: CursorSettings<P, Curs, Cam>) -> Self
fn from(settings: CursorSettings<P, Curs, Cam>) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl<P, Curs, Cam> Freeze for FancyCursor<P, Curs, Cam>
impl<P, Curs, Cam> RefUnwindSafe for FancyCursor<P, Curs, Cam>
impl<P, Curs, Cam> Send for FancyCursor<P, Curs, Cam>
impl<P, Curs, Cam> Sync for FancyCursor<P, Curs, Cam>
impl<P, Curs, Cam> Unpin for FancyCursor<P, Curs, Cam>
impl<P, Curs, Cam> UnwindSafe for FancyCursor<P, Curs, Cam>
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
Source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World