pub struct DisplayApplication { /* private fields */ }Implementations§
Source§impl DisplayApplication
impl DisplayApplication
Sourcepub fn new(cc: &CreationContext<'_>) -> Self
pub fn new(cc: &CreationContext<'_>) -> Self
Called once before the first frame.
pub fn server_changed(&mut self)
Trait Implementations§
Source§impl App for DisplayApplication
impl App for DisplayApplication
Source§fn update(&mut self, ctx: &Context, frame: &mut Frame)
fn update(&mut self, ctx: &Context, frame: &mut Frame)
Called each time the UI needs repainting, which may be many times per second.
Put your widgets into a SidePanel, TopPanel, CentralPanel, Window or Area.
Source§fn save(&mut self, storage: &mut dyn Storage)
fn save(&mut self, storage: &mut dyn Storage)
Called by the frame work to save state before shutdown.
Source§fn on_close_event(&mut self) -> bool
fn on_close_event(&mut self) -> bool
Called when the user attempts to close the desktop window and/or quit the application. Read more
Source§fn on_exit(&mut self, _gl: Option<&Context>)
fn on_exit(&mut self, _gl: Option<&Context>)
Called once on shutdown, after
Self::save. Read moreSource§fn auto_save_interval(&self) -> Duration
fn auto_save_interval(&self) -> Duration
Time between automatic calls to
Self::saveSource§fn max_size_points(&self) -> Vec2
fn max_size_points(&self) -> Vec2
The size limit of the web app canvas. Read more
Source§fn clear_color(&self, _visuals: &Visuals) -> [f32; 4]
fn clear_color(&self, _visuals: &Visuals) -> [f32; 4]
Background color values for the app, e.g. what is sent to
gl.clearColor. Read moreSource§fn persist_native_window(&self) -> bool
fn persist_native_window(&self) -> bool
Controls whether or not the native window position and size will be
persisted (only if the “persistence” feature is enabled).
Source§fn persist_egui_memory(&self) -> bool
fn persist_egui_memory(&self) -> bool
Controls whether or not the egui memory (window positions etc) will be
persisted (only if the “persistence” feature is enabled).
Source§fn warm_up_enabled(&self) -> bool
fn warm_up_enabled(&self) -> bool
If
true a warm-up call to Self::update will be issued where
ctx.memory(|mem| mem.everything_is_visible()) will be set to true. Read moreSource§impl Default for DisplayApplication
impl Default for DisplayApplication
Source§impl<'de> Deserialize<'de> for DisplayApplicationwhere
DisplayApplication: Default,
impl<'de> Deserialize<'de> for DisplayApplicationwhere
DisplayApplication: Default,
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for DisplayApplication
impl RefUnwindSafe for DisplayApplication
impl Send for DisplayApplication
impl !Sync for DisplayApplication
impl Unpin for DisplayApplication
impl UnsafeUnpin for DisplayApplication
impl UnwindSafe for DisplayApplication
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more