pub enum GameDataEncoding {
Json,
MessagePack,
Rkyv,
}Expand description
Encoding format for sequenced game data payloads.
Variants§
Json
JSON payloads delivered over text frames.
MessagePack
MessagePack payloads delivered over binary frames.
Rkyv
Rkyv zero-copy binary format.
Caveat: the current server never advertises or negotiates rkyv —
requesting it does not fail, it silently downgrades to JSON (the
server’s game_data_formats will not include "rkyv"). Treat this
variant as reserved until the server ships rkyv negotiation.
Trait Implementations§
Source§impl Clone for GameDataEncoding
impl Clone for GameDataEncoding
Source§fn clone(&self) -> GameDataEncoding
fn clone(&self) -> GameDataEncoding
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for GameDataEncoding
Source§impl Debug for GameDataEncoding
impl Debug for GameDataEncoding
Source§impl Default for GameDataEncoding
impl Default for GameDataEncoding
Source§fn default() -> GameDataEncoding
fn default() -> GameDataEncoding
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for GameDataEncoding
impl<'de> Deserialize<'de> for GameDataEncoding
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for GameDataEncoding
Source§impl PartialEq for GameDataEncoding
impl PartialEq for GameDataEncoding
Source§impl Serialize for GameDataEncoding
impl Serialize for GameDataEncoding
impl StructuralPartialEq for GameDataEncoding
Auto Trait Implementations§
impl Freeze for GameDataEncoding
impl RefUnwindSafe for GameDataEncoding
impl Send for GameDataEncoding
impl Sync for GameDataEncoding
impl Unpin for GameDataEncoding
impl UnsafeUnpin for GameDataEncoding
impl UnwindSafe for GameDataEncoding
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more