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Value

Enum Value 

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pub enum Value {
Show 26 variants Null, Bool(bool), Int(i64), Float(f64), String(Rc<String>), Char(char), Array(Rc<RefCell<Vec<Value>>>), Tuple(Rc<Vec<Value>>), Struct { name: String, fields: Rc<RefCell<HashMap<String, Value>>>, }, Variant { enum_name: String, variant_name: String, fields: Option<Rc<Vec<Value>>>, }, Function(Rc<Function>), BuiltIn(Rc<BuiltInFn>), Ref(Rc<RefCell<Value>>), Infinity, Empty, Evidential { value: Box<Value>, evidence: Evidence, }, Affective { value: Box<Value>, affect: RuntimeAffect, }, Map(Rc<RefCell<HashMap<String, Value>>>), Set(Rc<RefCell<HashSet<String>>>), Channel(Arc<ChannelInner>), ThreadHandle(Arc<Mutex<Option<JoinHandle<Value>>>>), Actor(Arc<ActorInner>), Future(Rc<RefCell<FutureInner>>), VariantConstructor { enum_name: String, variant_name: String, }, DefaultConstructor { type_name: String, }, Range { start: Option<i64>, end: Option<i64>, inclusive: bool, },
}
Expand description

Runtime value in Sigil.

Variants§

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Null

Null/void

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Bool(bool)

Boolean

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Int(i64)

Integer (64-bit)

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Float(f64)

Float (64-bit)

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String(Rc<String>)

String

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Char(char)

Character

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Array(Rc<RefCell<Vec<Value>>>)

Array/list

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Tuple(Rc<Vec<Value>>)

Tuple

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Struct

Struct instance

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§name: String
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Variant

Enum variant

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§enum_name: String
§variant_name: String
§fields: Option<Rc<Vec<Value>>>
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Function(Rc<Function>)

Function/closure

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BuiltIn(Rc<BuiltInFn>)

Built-in function

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Ref(Rc<RefCell<Value>>)

Reference to another value

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Infinity

Special mathematical values

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Empty

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Evidential

Evidence-wrapped value

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§value: Box<Value>
§evidence: Evidence
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Affective

Affect-wrapped value (sentiment, emotion, sarcasm, etc.)

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§value: Box<Value>
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Map(Rc<RefCell<HashMap<String, Value>>>)

HashMap

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Set(Rc<RefCell<HashSet<String>>>)

HashSet (stores keys only, values are unit)

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Channel(Arc<ChannelInner>)

Channel for message passing (sender, receiver)

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ThreadHandle(Arc<Mutex<Option<JoinHandle<Value>>>>)

Thread handle

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Actor(Arc<ActorInner>)

Actor (mailbox + state)

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Future(Rc<RefCell<FutureInner>>)

Future - represents an async computation

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VariantConstructor

Variant constructor (for creating enum variants)

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§enum_name: String
§variant_name: String
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DefaultConstructor

Default constructor (for default trait)

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§type_name: String
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Range

Range value (start..end or start..=end)

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§start: Option<i64>
§inclusive: bool

Implementations§

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impl Value

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pub fn as_tensor_scalar(&self) -> Option<f64>

Extract a scalar f64 from a Tensor struct value. Looks for _value field first, then data[0]. Returns None if the value is not a Tensor or has no numeric data.

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pub fn as_tensor_data(&self) -> Option<Vec<f64>>

Extract a Vec of data from a Tensor struct. Returns None if the value is not a Tensor or has no data field.

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pub fn as_tensor_shape(&self) -> Option<Vec<usize>>

Extract the shape as Vec from a Tensor struct. Returns None if the value is not a Tensor or has no shape field.

Trait Implementations§

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impl Clone for Value

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fn clone(&self) -> Value

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Value

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for Value

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl Freeze for Value

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impl !RefUnwindSafe for Value

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impl !Send for Value

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impl !Sync for Value

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impl Unpin for Value

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impl !UnwindSafe for Value

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Fmt for T
where T: Display,

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fn fg<C>(self, color: C) -> Foreground<Self>
where C: Into<Option<Color>>, Self: Display,

Give this value the specified foreground colour.
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fn bg<C>(self, color: C) -> Background<Self>
where C: Into<Option<Color>>, Self: Display,

Give this value the specified background colour.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Paint for T
where T: ?Sized,

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fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

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Set foreground color to white using fg():

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fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

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fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

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fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

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fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

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fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

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fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

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fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

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fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

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fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

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fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

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fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: White].

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fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlack].

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fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

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fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

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fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

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fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

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fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

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fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

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fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

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Returns a styled value derived from self with the background set to value.

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Returns self with the bg() set to [Color :: Primary].

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Returns self with the bg() set to [Color :: Fixed].

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Returns self with the bg() set to [Color :: Rgb].

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fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

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fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

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fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

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fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

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fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

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fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

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fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

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fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

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fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

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fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

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fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

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fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

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fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

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fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

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fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

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fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

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fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

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Make text bold using using bold().

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Returns self with the attr() set to [Attribute :: Bold].

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Returns self with the attr() set to [Attribute :: Dim].

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Returns self with the attr() set to [Attribute :: Italic].

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Returns self with the attr() set to [Attribute :: Underline].

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Returns self with the attr() set to [Attribute :: Blink].

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Returns self with the attr() set to [Attribute :: RapidBlink].

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Returns self with the attr() set to [Attribute :: Invert].

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Returns self with the attr() set to [Attribute :: Conceal].

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Returns self with the attr() set to [Attribute :: Strike].

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👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

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Apply a style wholesale to self. Any previous style is replaced. Read more
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const ALIGN: usize

The alignment of pointer.
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The type for initializers.
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Converts the given value to a String. Read more
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