pub enum DialogueEffect {
Show 16 variants
SetVariable {
name: String,
value: DialogueValue,
},
SetFlag(String),
ClearFlag(String),
ModifyAnima {
pleasure: f32,
arousal: f32,
dominance: f32,
},
ModifyStability(f32),
ModifyDissociation(f32),
RequestSwitch {
alter_id: String,
urgency: f32,
},
ActivateTrigger(String),
GiveItem(String),
TakeItem(String),
UnlockAbility(String),
ShiftReality {
target: RealityLayer,
rate: f32,
},
PlaySound(String),
StartCutscene(String),
GrantInsight {
id: String,
amount: f32,
},
EndDialogue,
}Expand description
Effects triggered by dialogue
Variants§
SetVariable
Set a dialogue variable
SetFlag(String)
Set a global flag
ClearFlag(String)
Clear a flag
ModifyAnima
Modify anima state
ModifyStability(f32)
Modify system stability
ModifyDissociation(f32)
Modify dissociation
RequestSwitch
Trigger a switch request
ActivateTrigger(String)
Activate a trigger
GiveItem(String)
Add item to inventory
TakeItem(String)
Remove item from inventory
UnlockAbility(String)
Unlock an ability
ShiftReality
Shift reality layer
PlaySound(String)
Play sound
StartCutscene(String)
Start cutscene
GrantInsight
Grant experience/insight
EndDialogue
End dialogue
Trait Implementations§
Source§impl Clone for DialogueEffect
impl Clone for DialogueEffect
Source§fn clone(&self) -> DialogueEffect
fn clone(&self) -> DialogueEffect
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreAuto Trait Implementations§
impl Freeze for DialogueEffect
impl RefUnwindSafe for DialogueEffect
impl Send for DialogueEffect
impl Sync for DialogueEffect
impl Unpin for DialogueEffect
impl UnwindSafe for DialogueEffect
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