Crate sigchld

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§sigchld Actions Status crates.io docs.rs

This crate is a low-level building block for child process management. Unix doesn’t provide a portable API for waiting for a child process to exit with a timeout. (Linux has pidfd, but there’s no equivalent on e.g. macOS.) The next best thing is waiting for the SIGCHLD signal, but Unix signal handling is complicated and error-prone. This crate implements SIGCHLD handling using signal_hook internally, for compatibility with other Rust signal handling libraries. It allows any number of threads to wait for SIGCHLD with an optional timeout.

Note that SIGCHLD indicates that any child process has exited, but there’s no reliable way to know which child it was. You generally need to poll your child process in a loop, and wait again if it hasn’t exited yet. This is still a bit error-prone, and most applications will prefer a higher-level API that does this loop internally, like shared_child or duct.

This crate only supports Unix and doesn’t build on Windows. Portable callers need to put this crate in the [target.'cfg(unix)'.dependencies] section of their Cargo.toml and only use it inside of #[cfg(unix)] blocks or similar.

§Example

let mut waiter = sigchld::Waiter::new()?;
// If SIGCHLD arrives after this point, the Waiter will buffer it.
let mut child = std::process::Command::new("sleep").arg("1").spawn()?;
// Block until *any* child exits. See also `wait_timeout` and `wait_deadline`.
waiter.wait()?;
// There's only one child process in this example, so we know that it exited. But in general
// we might not know which child woke us up, and in that case we'd need to wait and check in a
// loop. See the Waiter examples.
assert!(child.try_wait()?.is_some(), "sleep has exited");

Structs§

Waiter
An object that buffers SIGCHLD signals so that you can wait on them reliably.