pub struct ControlCondition {
pub children: Vec<Box<Node>>,
}
Fields§
§children: Vec<Box<Node>>
Trait Implementations§
Source§impl Clone for ControlCondition
impl Clone for ControlCondition
Source§fn clone(&self) -> ControlCondition
fn clone(&self) -> ControlCondition
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ControlCondition
impl Debug for ControlCondition
Source§impl Default for ControlCondition
impl Default for ControlCondition
Source§impl PartialEq for ControlCondition
impl PartialEq for ControlCondition
Source§impl Serialize for ControlCondition
impl Serialize for ControlCondition
impl Eq for ControlCondition
impl StructuralPartialEq for ControlCondition
Auto Trait Implementations§
impl Freeze for ControlCondition
impl RefUnwindSafe for ControlCondition
impl Send for ControlCondition
impl Sync for ControlCondition
impl Unpin for ControlCondition
impl UnwindSafe for ControlCondition
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more