pub struct Behaviour<T: ClusterKey> {
pub gossipsub: Behaviour,
pub manager: TopologyManager<T>,
pub heartbeat_interval: Interval,
pub timeout_check_interval: Interval,
pub heartbeat_topic: IdentTopic,
pub ownership_topic: IdentTopic,
pub pending_events: VecDeque<PartitionBehaviourEvent<T>>,
pub heartbeat_bytes: Box<[u8]>,
}Fields§
§gossipsub: Behaviour§manager: TopologyManager<T>§heartbeat_interval: Interval§timeout_check_interval: Interval§heartbeat_topic: IdentTopic§ownership_topic: IdentTopic§pending_events: VecDeque<PartitionBehaviourEvent<T>>§heartbeat_bytes: Box<[u8]>Implementations§
Source§impl<T: ClusterKey> Behaviour<T>
impl<T: ClusterKey> Behaviour<T>
pub fn new( gossipsub: Behaviour, manager: TopologyManager<T>, heartbeat_interval_duration: Duration, ) -> Self
pub fn add_explicit_peer(&mut self, peer_id: PeerId)
Trait Implementations§
Source§impl<T: ClusterKey> NetworkBehaviour for Behaviour<T>
impl<T: ClusterKey> NetworkBehaviour for Behaviour<T>
Source§type ConnectionHandler = <Behaviour as NetworkBehaviour>::ConnectionHandler
type ConnectionHandler = <Behaviour as NetworkBehaviour>::ConnectionHandler
Handler for all the protocols the network behaviour supports.
Source§type ToSwarm = PartitionBehaviourEvent<T>
type ToSwarm = PartitionBehaviourEvent<T>
Event generated by the
NetworkBehaviour and that the swarm will report back.Source§fn handle_pending_inbound_connection(
&mut self,
connection_id: ConnectionId,
local_addr: &Multiaddr,
remote_addr: &Multiaddr,
) -> Result<(), ConnectionDenied>
fn handle_pending_inbound_connection( &mut self, connection_id: ConnectionId, local_addr: &Multiaddr, remote_addr: &Multiaddr, ) -> Result<(), ConnectionDenied>
Callback that is invoked for every new inbound connection. Read more
Source§fn handle_established_inbound_connection(
&mut self,
connection_id: ConnectionId,
peer: PeerId,
local_addr: &Multiaddr,
remote_addr: &Multiaddr,
) -> Result<THandler<Self>, ConnectionDenied>
fn handle_established_inbound_connection( &mut self, connection_id: ConnectionId, peer: PeerId, local_addr: &Multiaddr, remote_addr: &Multiaddr, ) -> Result<THandler<Self>, ConnectionDenied>
Callback that is invoked for every established inbound connection. Read more
Source§fn handle_pending_outbound_connection(
&mut self,
connection_id: ConnectionId,
maybe_peer: Option<PeerId>,
addresses: &[Multiaddr],
effective_role: Endpoint,
) -> Result<Vec<Multiaddr>, ConnectionDenied>
fn handle_pending_outbound_connection( &mut self, connection_id: ConnectionId, maybe_peer: Option<PeerId>, addresses: &[Multiaddr], effective_role: Endpoint, ) -> Result<Vec<Multiaddr>, ConnectionDenied>
Callback that is invoked for every outbound connection attempt. Read more
Source§fn handle_established_outbound_connection(
&mut self,
connection_id: ConnectionId,
peer: PeerId,
addr: &Multiaddr,
role_override: Endpoint,
port_use: PortUse,
) -> Result<THandler<Self>, ConnectionDenied>
fn handle_established_outbound_connection( &mut self, connection_id: ConnectionId, peer: PeerId, addr: &Multiaddr, role_override: Endpoint, port_use: PortUse, ) -> Result<THandler<Self>, ConnectionDenied>
Callback that is invoked for every established outbound connection. Read more
Source§fn on_swarm_event(&mut self, event: FromSwarm<'_>)
fn on_swarm_event(&mut self, event: FromSwarm<'_>)
Informs the behaviour about an event from the
Swarm.Source§fn on_connection_handler_event(
&mut self,
peer_id: PeerId,
connection_id: ConnectionId,
event: THandlerOutEvent<Self>,
)
fn on_connection_handler_event( &mut self, peer_id: PeerId, connection_id: ConnectionId, event: THandlerOutEvent<Self>, )
Informs the behaviour about an event generated by the
ConnectionHandler
dedicated to the peer identified by peer_id. for the behaviour. Read moreAuto Trait Implementations§
impl<T> Freeze for Behaviour<T>where
T: Freeze,
impl<T> !RefUnwindSafe for Behaviour<T>
impl<T> Send for Behaviour<T>
impl<T> Sync for Behaviour<T>where
T: Sync,
impl<T> !Unpin for Behaviour<T>
impl<T> !UnwindSafe for Behaviour<T>
Blanket Implementations§
Source§impl<'a, T, E> AsTaggedExplicit<'a, E> for Twhere
T: 'a,
impl<'a, T, E> AsTaggedExplicit<'a, E> for Twhere
T: 'a,
Source§impl<'a, T, E> AsTaggedImplicit<'a, E> for Twhere
T: 'a,
impl<'a, T, E> AsTaggedImplicit<'a, E> for Twhere
T: 'a,
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<A, T> DynMessage<A> for T
impl<A, T> DynMessage<A> for T
Source§fn handle_dyn<'a>(
self: Box<T>,
state: &'a mut A,
actor_ref: ActorRef<A>,
tx: Option<Sender<Result<Box<dyn Any + Send>, SendError<Box<dyn Any + Send>, Box<dyn Any + Send>>>>>,
stop: &'a mut bool,
) -> Pin<Box<dyn Future<Output = Result<(), Box<dyn ReplyError>>> + Send + 'a>>
fn handle_dyn<'a>( self: Box<T>, state: &'a mut A, actor_ref: ActorRef<A>, tx: Option<Sender<Result<Box<dyn Any + Send>, SendError<Box<dyn Any + Send>, Box<dyn Any + Send>>>>>, stop: &'a mut bool, ) -> Pin<Box<dyn Future<Output = Result<(), Box<dyn ReplyError>>> + Send + 'a>>
Handles the dyn message with the provided actor state, ref, and reply sender.
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more