Enum sierra::Layout

source ·
pub enum Layout {
    General,
    ColorAttachmentOptimal,
    DepthStencilAttachmentOptimal,
    DepthStencilReadOnlyOptimal,
    ShaderReadOnlyOptimal,
    TransferSrcOptimal,
    TransferDstOptimal,
    Present,
}
Expand description

Image layout defines how texel are placed in memory. Operations can be used in one or more layouts. User is responsible to insert layout transition commands to ensure that the image is in valid layout for each operation. Pipeline barriers can be used to change layouts. Additionally render pass can change layout of its attachments.

Variants§

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General

Can be used with all device operations. Only presentation is not possible in this layout. Operations may perform slower in this layout.

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ColorAttachmentOptimal

Can be used for color attachments.

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DepthStencilAttachmentOptimal

Can be used for depth-stencil attachments.

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DepthStencilReadOnlyOptimal

Can be used for depth-stencil attachments without writes.

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ShaderReadOnlyOptimal

Can be used for images accessed from shaders without writes.

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TransferSrcOptimal

Can be used for copy, blit and other transferring operations on source image.

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TransferDstOptimal

Can be used for copy, blit and other transferring operations on destination image.

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Present

Layout for swapchain images presentation. Should not be used if presentation feature is not enabled.

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more
Feeds this value into the given Hasher. Read more
Feeds a slice of this type into the given Hasher. Read more
This method tests for self and other values to be equal, and is used by ==.
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Checks if this value is equivalent to the given key. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.