pub enum GraphicsPipelineRenderingInfo {
RenderPass {
render_pass: RenderPass,
subpass: u32,
},
DynamicRendering {
colors: Vec<Format>,
depth_stencil: Option<Format>,
},
}
Expand description
Defines rendering info for the pipeline creation.
Variants§
RenderPass
Fields
§
render_pass: RenderPass
Render pass within which this pipeline will be executed.
Rendering info for a graphics pipeline that will be used in render pass
DynamicRendering
Fields
Rendering info for a graphics pipeline that will be used in with dynamic rendering.
Trait Implementations§
source§impl Clone for GraphicsPipelineRenderingInfo
impl Clone for GraphicsPipelineRenderingInfo
source§fn clone(&self) -> GraphicsPipelineRenderingInfo
fn clone(&self) -> GraphicsPipelineRenderingInfo
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Hash for GraphicsPipelineRenderingInfo
impl Hash for GraphicsPipelineRenderingInfo
source§impl PartialEq<GraphicsPipelineRenderingInfo> for GraphicsPipelineRenderingInfo
impl PartialEq<GraphicsPipelineRenderingInfo> for GraphicsPipelineRenderingInfo
source§fn eq(&self, other: &GraphicsPipelineRenderingInfo) -> bool
fn eq(&self, other: &GraphicsPipelineRenderingInfo) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.