Struct sierra::ShaderBindingTableInfo
source · pub struct ShaderBindingTableInfo<'a> {
pub raygen: Option<u32>,
pub miss: &'a [u32],
pub hit: &'a [u32],
pub callable: &'a [u32],
}
Fields§
§raygen: Option<u32>
§miss: &'a [u32]
§hit: &'a [u32]
§callable: &'a [u32]
Trait Implementations§
source§impl<'a> Clone for ShaderBindingTableInfo<'a>
impl<'a> Clone for ShaderBindingTableInfo<'a>
source§fn clone(&self) -> ShaderBindingTableInfo<'a>
fn clone(&self) -> ShaderBindingTableInfo<'a>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<'a> Debug for ShaderBindingTableInfo<'a>
impl<'a> Debug for ShaderBindingTableInfo<'a>
source§impl<'a> Hash for ShaderBindingTableInfo<'a>
impl<'a> Hash for ShaderBindingTableInfo<'a>
source§impl<'a> PartialEq<ShaderBindingTableInfo<'a>> for ShaderBindingTableInfo<'a>
impl<'a> PartialEq<ShaderBindingTableInfo<'a>> for ShaderBindingTableInfo<'a>
source§fn eq(&self, other: &ShaderBindingTableInfo<'a>) -> bool
fn eq(&self, other: &ShaderBindingTableInfo<'a>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.