Struct sierra::ShaderModuleInfo[][src]

pub struct ShaderModuleInfo {
    pub code: Box<[u8]>,
    pub language: ShaderLanguage,
}

Defines layout for descriptor sets.

Fields

code: Box<[u8]>

Source code of the shader.

language: ShaderLanguage

Source language.

Implementations

impl ShaderModuleInfo[src]

pub fn glsl(bytes: impl Into<Box<[u8]>>) -> Self[src]

Creates GLSL shader module info.

pub fn hlsl(bytes: impl Into<Box<[u8]>>) -> Self[src]

Creates HLSL shader module info.

pub fn spirv(bytes: impl Into<Box<[u8]>>) -> Self[src]

Creates SPIR-V shader module info.

Trait Implementations

impl Clone for ShaderModuleInfo[src]

impl Debug for ShaderModuleInfo[src]

impl Eq for ShaderModuleInfo[src]

impl From<Glsl> for ShaderModuleInfo[src]

impl From<Hlsl> for ShaderModuleInfo[src]

impl From<Spirv> for ShaderModuleInfo[src]

impl Hash for ShaderModuleInfo[src]

impl PartialEq<ShaderModuleInfo> for ShaderModuleInfo[src]

impl StructuralEq for ShaderModuleInfo[src]

impl StructuralPartialEq for ShaderModuleInfo[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.