Struct sierra::RenderPassEncoder [−][src]
Command encoder that can encode commands inside render pass.
Implementations
impl<'a, 'b> RenderPassEncoder<'a, 'b>
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pub fn draw(&mut self, vertices: Range<u32>, instances: Range<u32>)
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pub fn draw_indexed(
&mut self,
indices: Range<u32>,
vertex_offset: i32,
instances: Range<u32>
)
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&mut self,
indices: Range<u32>,
vertex_offset: i32,
instances: Range<u32>
)
Methods from Deref<Target = EncoderCommon<'b>>
pub fn set_viewport(&mut self, viewport: Viewport)
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pub fn set_scissor(&mut self, scissor: Rect2d)
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pub fn bind_graphics_pipeline(&mut self, pipeline: &'a GraphicsPipeline)
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pub fn bind_compute_pipeline(&mut self, pipeline: &'a ComputePipeline)
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pub fn bind_ray_tracing_pipeline(&mut self, pipeline: &'a RayTracingPipeline)
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pub fn bind_vertex_buffers(&mut self, first: u32, buffers: &'a [(Buffer, u64)])
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pub fn bind_index_buffer(
&mut self,
buffer: &'a Buffer,
offset: u64,
index_type: IndexType
)
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&mut self,
buffer: &'a Buffer,
offset: u64,
index_type: IndexType
)
pub fn bind_graphics_descriptor_sets(
&mut self,
layout: &'a PipelineLayout,
first_set: u32,
sets: &'a [DescriptorSet],
dynamic_offsets: &'a [u32]
)
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&mut self,
layout: &'a PipelineLayout,
first_set: u32,
sets: &'a [DescriptorSet],
dynamic_offsets: &'a [u32]
)
pub fn bind_compute_descriptor_sets(
&mut self,
layout: &'a PipelineLayout,
first_set: u32,
sets: &'a [DescriptorSet],
dynamic_offsets: &'a [u32]
)
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&mut self,
layout: &'a PipelineLayout,
first_set: u32,
sets: &'a [DescriptorSet],
dynamic_offsets: &'a [u32]
)
pub fn bind_ray_tracing_descriptor_sets(
&mut self,
layout: &'a PipelineLayout,
first_set: u32,
sets: &'a [DescriptorSet],
dynamic_offsets: &'a [u32]
)
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&mut self,
layout: &'a PipelineLayout,
first_set: u32,
sets: &'a [DescriptorSet],
dynamic_offsets: &'a [u32]
)
pub fn memory_barrier(
&mut self,
src: PipelineStageFlags,
src_acc: AccessFlags,
dst: PipelineStageFlags,
dst_acc: AccessFlags
)
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&mut self,
src: PipelineStageFlags,
src_acc: AccessFlags,
dst: PipelineStageFlags,
dst_acc: AccessFlags
)
pub fn image_barriers(
&mut self,
src: PipelineStageFlags,
dst: PipelineStageFlags,
images: &'a [ImageMemoryBarrier<'a>]
)
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&mut self,
src: PipelineStageFlags,
dst: PipelineStageFlags,
images: &'a [ImageMemoryBarrier<'a>]
)
pub fn push_constants<T>(
&mut self,
layout: &'a PipelineLayout,
stages: ShaderStageFlags,
offset: u32,
data: &'a [T]
) where
T: Pod,
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&mut self,
layout: &'a PipelineLayout,
stages: ShaderStageFlags,
offset: u32,
data: &'a [T]
) where
T: Pod,
Trait Implementations
impl<'a, 'b> Debug for RenderPassEncoder<'a, 'b>
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impl<'a, 'b> Deref for RenderPassEncoder<'a, 'b>
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type Target = EncoderCommon<'b>
The resulting type after dereferencing.
fn deref(&self) -> &EncoderCommon<'b>
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impl<'a, 'b> DerefMut for RenderPassEncoder<'a, 'b>
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fn deref_mut(&mut self) -> &mut EncoderCommon<'b>
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impl Drop for RenderPassEncoder<'_, '_>
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Auto Trait Implementations
impl<'a, 'b> !RefUnwindSafe for RenderPassEncoder<'a, 'b>
impl<'a, 'b> Send for RenderPassEncoder<'a, 'b>
impl<'a, 'b> Sync for RenderPassEncoder<'a, 'b>
impl<'a, 'b> Unpin for RenderPassEncoder<'a, 'b> where
'b: 'a,
'b: 'a,
impl<'a, 'b> !UnwindSafe for RenderPassEncoder<'a, 'b>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,