Struct sierra::AccessFlags [−][src]
Flags for access types.
Implementations
impl AccessFlags
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pub const INDIRECT_COMMAND_READ: AccessFlags
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Read access to indirect command data read as part of an indirect build, trace, drawing or dispatch command.
pub const INDEX_READ: AccessFlags
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Read access to an index buffer as part of an indexed drawing command
pub const VERTEX_ATTRIBUTE_READ: AccessFlags
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Read access to a vertex buffer as part of a drawing command
pub const UNIFORM_READ: AccessFlags
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Read access to a uniform buffer..
pub const INPUT_ATTACHMENT_READ: AccessFlags
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Read access to an input attachment within a render pass during fragment shading.
pub const SHADER_READ: AccessFlags
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Read access to a storage buffer, physical storage buffer, shader binding table, uniform texel buffer, storage texel buffer, sampled image, or storage image.
pub const SHADER_WRITE: AccessFlags
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Write access to a storage buffer, physical storage buffer, storage texel buffer, or storage image.
pub const COLOR_ATTACHMENT_READ: AccessFlags
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Read access to a color attachment,
such as via blending, logic operations,
or via certain subpass load operations.
It does not include advanced blend operations.
pub const COLOR_ATTACHMENT_WRITE: AccessFlags
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Write access to a color, resolve, or depth/stencil resolve attachment during a render pass or via certain subpass load and store operations.
pub const DEPTH_STENCIL_ATTACHMENT_READ: AccessFlags
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Read access to a depth/stencil attachment, via depth or stencil operations or via certain subpass load operations.
pub const DEPTH_STENCIL_ATTACHMENT_WRITE: AccessFlags
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Write access to a depth/stencil attachment, via depth or stencil operations or via certain subpass load and store operations.
pub const TRANSFER_READ: AccessFlags
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Read access to an image or buffer in a copy operation.
pub const TRANSFER_WRITE: AccessFlags
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Write access to an image or buffer in a clear or copy operation.
pub const HOST_READ: AccessFlags
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Read access by a host operation.
pub const HOST_WRITE: AccessFlags
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Write access by a host operation.
pub const MEMORY_READ: AccessFlags
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All read accesses.
pub const MEMORY_WRITE: AccessFlags
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All write accesses.
pub const CONDITIONAL_RENDERING_READ: AccessFlags
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Read access to a predicate as part of conditional rendering.
pub const COLOR_ATTACHMENT_READ_NONCOHERENT: AccessFlags
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Similar to [COLOR_ATTACHMENT_READ
],
but also includes advanced blend operations.
pub const ACCELERATION_STRUCTURE_READ: AccessFlags
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Read access to an acceleration structure as part of a trace, build, or copy command, or to an acceleration structure scratch buffer
pub const ACCELERATION_STRUCTURE_WRITE: AccessFlags
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Write access to an acceleration structure or acceleration structure scratch buffer as part of a build or copy command.
pub const FRAGMENT_DENSITY_MAP_READ: AccessFlags
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Read access to a fragment density map attachment during dynamic fragment density map operations.
pub const FRAGMENT_SHADING_RATE_ATTACHMENT_READ: AccessFlags
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Read access to a fragment shading rate attachment or shading rate image during rasterization.
pub const fn empty() -> AccessFlags
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Returns an empty set of flags
pub const fn all() -> AccessFlags
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Returns the set containing all flags.
pub const fn bits(&self) -> u32
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Returns the raw value of the flags currently stored.
pub fn from_bits(bits: u32) -> Option<AccessFlags>
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Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub const fn from_bits_truncate(bits: u32) -> AccessFlags
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Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub const unsafe fn from_bits_unchecked(bits: u32) -> AccessFlags
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Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
pub const fn is_empty(&self) -> bool
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Returns true
if no flags are currently stored.
pub const fn is_all(&self) -> bool
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Returns true
if all flags are currently set.
pub const fn intersects(&self, other: AccessFlags) -> bool
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Returns true
if there are flags common to both self
and other
.
pub const fn contains(&self, other: AccessFlags) -> bool
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Returns true
all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: AccessFlags)
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Inserts the specified flags in-place.
pub fn remove(&mut self, other: AccessFlags)
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Removes the specified flags in-place.
pub fn toggle(&mut self, other: AccessFlags)
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Toggles the specified flags in-place.
pub fn set(&mut self, other: AccessFlags, value: bool)
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Inserts or removes the specified flags depending on the passed value.
impl AccessFlags
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pub fn is_readonly(self) -> bool
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Trait Implementations
impl Binary for AccessFlags
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impl BitAnd<AccessFlags> for AccessFlags
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type Output = AccessFlags
The resulting type after applying the &
operator.
fn bitand(self, other: AccessFlags) -> AccessFlags
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Returns the intersection between the two sets of flags.
impl BitAndAssign<AccessFlags> for AccessFlags
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fn bitand_assign(&mut self, other: AccessFlags)
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Disables all flags disabled in the set.
impl BitOr<AccessFlags> for AccessFlags
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type Output = AccessFlags
The resulting type after applying the |
operator.
fn bitor(self, other: AccessFlags) -> AccessFlags
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Returns the union of the two sets of flags.
impl BitOrAssign<AccessFlags> for AccessFlags
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fn bitor_assign(&mut self, other: AccessFlags)
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Adds the set of flags.
impl BitXor<AccessFlags> for AccessFlags
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type Output = AccessFlags
The resulting type after applying the ^
operator.
fn bitxor(self, other: AccessFlags) -> AccessFlags
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Returns the left flags, but with all the right flags toggled.
impl BitXorAssign<AccessFlags> for AccessFlags
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fn bitxor_assign(&mut self, other: AccessFlags)
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Toggles the set of flags.
impl Clone for AccessFlags
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fn clone(&self) -> AccessFlags
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pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for AccessFlags
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impl Debug for AccessFlags
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impl Eq for AccessFlags
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impl Extend<AccessFlags> for AccessFlags
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fn extend<T: IntoIterator<Item = AccessFlags>>(&mut self, iterator: T)
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pub fn extend_one(&mut self, item: A)
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pub fn extend_reserve(&mut self, additional: usize)
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impl FromIterator<AccessFlags> for AccessFlags
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fn from_iter<T: IntoIterator<Item = AccessFlags>>(iterator: T) -> AccessFlags
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impl Hash for AccessFlags
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fn hash<__H: Hasher>(&self, state: &mut __H)
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pub fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
impl LowerHex for AccessFlags
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impl Not for AccessFlags
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type Output = AccessFlags
The resulting type after applying the !
operator.
fn not(self) -> AccessFlags
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Returns the complement of this set of flags.
impl Octal for AccessFlags
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impl Ord for AccessFlags
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fn cmp(&self, other: &AccessFlags) -> Ordering
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#[must_use]pub fn max(self, other: Self) -> Self
1.21.0[src]
#[must_use]pub fn min(self, other: Self) -> Self
1.21.0[src]
#[must_use]pub fn clamp(self, min: Self, max: Self) -> Self
1.50.0[src]
impl PartialEq<AccessFlags> for AccessFlags
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fn eq(&self, other: &AccessFlags) -> bool
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fn ne(&self, other: &AccessFlags) -> bool
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impl PartialOrd<AccessFlags> for AccessFlags
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fn partial_cmp(&self, other: &AccessFlags) -> Option<Ordering>
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#[must_use]pub fn lt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]pub fn le(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]pub fn gt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]pub fn ge(&self, other: &Rhs) -> bool
1.0.0[src]
impl StructuralEq for AccessFlags
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impl StructuralPartialEq for AccessFlags
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impl Sub<AccessFlags> for AccessFlags
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type Output = AccessFlags
The resulting type after applying the -
operator.
fn sub(self, other: AccessFlags) -> AccessFlags
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Returns the set difference of the two sets of flags.
impl SubAssign<AccessFlags> for AccessFlags
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fn sub_assign(&mut self, other: AccessFlags)
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Disables all flags enabled in the set.
impl UpperHex for AccessFlags
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Auto Trait Implementations
impl RefUnwindSafe for AccessFlags
impl Send for AccessFlags
impl Sync for AccessFlags
impl Unpin for AccessFlags
impl UnwindSafe for AccessFlags
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,