Struct sierra_proc_demo::PBRDescriptorsUniforms [−][src]
Combined uniforms for descriptors input PBRDescriptors
Fields
pad_camera_view: [u8; 0]
val_camera_view: <mat4 as ShaderRepr<Std140>>::Type
pad_camera_proj: [u8; 0]
val_camera_proj: <mat4 as ShaderRepr<Std140>>::Type
pad_complex: [u8; 0]
val_complex: <ComplexInfo as ShaderRepr<Std140>>::Type
pad_rgb: [u8; 0]
val_rgb: <vec3 as ShaderRepr<Std140>>::Type
pad_x: [u8; 0]
val_x: <f32 as ShaderRepr<Std140>>::Type
end_pad: [u8; 0]
Trait Implementations
impl Clone for PBRDescriptorsUniforms
[src]
fn clone(&self) -> PBRDescriptorsUniforms
[src]
pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for PBRDescriptorsUniforms
[src]
impl Pod for PBRDescriptorsUniforms
[src]
impl Zeroable for PBRDescriptorsUniforms
[src]
pub fn zeroed() -> Self
Auto Trait Implementations
impl RefUnwindSafe for PBRDescriptorsUniforms
impl Send for PBRDescriptorsUniforms
impl Sync for PBRDescriptorsUniforms
impl Unpin for PBRDescriptorsUniforms
impl UnwindSafe for PBRDescriptorsUniforms
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T> Instrument for T
[src]
pub fn instrument(self, span: Span) -> Instrumented<Self>
[src]
pub fn in_current_span(self) -> Instrumented<Self>
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
[src]
pub fn clone_into(&self, target: &mut T)
[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,