pub enum SicImage {
Animated(AnimatedImage),
Static(DynamicImage),
}
Expand description
The fundamental image data structure in sic
.
An image can either be animated, in which case it consists of a collection of image::Frame
frames,
or static, in which case it’s represented as an image::DynamicImage
.
Variants
Animated(AnimatedImage)
Static(DynamicImage)
Trait Implementations
sourceimpl From<DynamicImage> for SicImage
impl From<DynamicImage> for SicImage
sourcefn from(item: DynamicImage) -> Self
fn from(item: DynamicImage) -> Self
Performs the conversion.
Auto Trait Implementations
impl RefUnwindSafe for SicImage
impl Send for SicImage
impl Sync for SicImage
impl Unpin for SicImage
impl UnwindSafe for SicImage
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for T
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more