Struct shred::AsyncDispatcher
[−]
[src]
pub struct AsyncDispatcher<'a, R> { /* fields omitted */ }Like, Dispatcher but works
asynchronously.
Methods
impl<'a, R> AsyncDispatcher<'a, R> where
R: Borrow<Resources> + Send + Sync + 'static, [src]
R: Borrow<Resources> + Send + Sync + 'static,
fn dispatch(&mut self)[src]
Dispatches the systems asynchronously. Does not execute thread local systems.
If you want to wait for the systems to finish,
call wait().
fn wait(&mut self)[src]
Waits for all the asynchronously dispatched systems to finish and executes thread local systems (if there are any).
fn wait_without_tl(&mut self)[src]
Waits for all the asynchronously dispatched systems to finish without executing thread local systems.
fn is_running(&self) -> bool[src]
Checks if any of the asynchronously dispatched systems are running.
fn dispatch_thread_local(&mut self)[src]
Dispatch only thread local systems sequentially.
If wait_without_tl() or wait() wasn't called before,
this method will wait.
fn mut_res(&mut self) -> &mut R[src]
Returns the resources.
If wait_without_tl() or wait() wasn't called before,
this method will do that.