pub struct WindowKeyboardInputEvent {
    pub window_id: WindowId,
    pub device_id: DeviceId,
    pub input: KeyboardInput,
    pub is_synthetic: bool,
}
Expand description

A window received keyboard input.

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§window_id: WindowId

The ID of the window.

§device_id: DeviceId

The device that generated the input.

§input: KeyboardInput

The received input.

§is_synthetic: bool

Flag to indicate if the input is synthetic.

Some synthetic events may be generated to report changes in keyboard state while the window did not have input focus. This flag allows you to distinguish such events.

Trait Implementations§

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impl Clone for WindowKeyboardInputEvent

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fn clone(&self) -> WindowKeyboardInputEvent

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for WindowKeyboardInputEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<WindowKeyboardInputEvent> for WindowEvent

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fn from(other: WindowKeyboardInputEvent) -> Self

Converts to this type from the input type.

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impl<T> Any for T
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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type Output = T

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type Owned = T

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impl<T, U> TryFrom<U> for T
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