DeviceEvent

Enum DeviceEvent 

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pub enum DeviceEvent {
    Added(DeviceAddedEvent),
    Removed(DeviceRemovedEvent),
    MouseMotion(DeviceMouseMotionEvent),
    MouseWheel(DeviceMouseWheelEvent),
    Motion(DeviceMotionEvent),
    Button(DeviceButtonEvent),
    KeyboardInput(DeviceKeyboardInputEvent),
    TextInput(DeviceTextInputEvent),
}
Expand description

Raw hardware events that are not associated with any particular window.

Useful for interactions that diverge significantly from a conventional 2D GUI, such as 3D camera or first-person game controls. Many physical actions, such as mouse movement, can produce both device and window events. Because window events typically arise from virtual devices (corresponding to GUI cursors and keyboard focus) the device IDs may not match.

Note that these events are delivered regardless of input focus.

Variants§

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Added(DeviceAddedEvent)

A new device was added.

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Removed(DeviceRemovedEvent)

A device was removed.

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MouseMotion(DeviceMouseMotionEvent)

Change in physical position of a pointing device.

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MouseWheel(DeviceMouseWheelEvent)

The scroll-wheel of a mouse was moved.

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Motion(DeviceMotionEvent)

Motion on some analog axis.

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Button(DeviceButtonEvent)

A button on a device was pressed or released.

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KeyboardInput(DeviceKeyboardInputEvent)

A device generated keyboard input.

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TextInput(DeviceTextInputEvent)

A device generated text input.

Trait Implementations§

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impl Clone for DeviceEvent

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fn clone(&self) -> DeviceEvent

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DeviceEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<DeviceAddedEvent> for DeviceEvent

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fn from(other: DeviceAddedEvent) -> Self

Converts to this type from the input type.
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impl From<DeviceButtonEvent> for DeviceEvent

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fn from(other: DeviceButtonEvent) -> Self

Converts to this type from the input type.
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impl From<DeviceEvent> for Event

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fn from(other: DeviceEvent) -> Self

Converts to this type from the input type.
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impl From<DeviceKeyboardInputEvent> for DeviceEvent

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fn from(other: DeviceKeyboardInputEvent) -> Self

Converts to this type from the input type.
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impl From<DeviceMotionEvent> for DeviceEvent

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fn from(other: DeviceMotionEvent) -> Self

Converts to this type from the input type.
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impl From<DeviceMouseMotionEvent> for DeviceEvent

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fn from(other: DeviceMouseMotionEvent) -> Self

Converts to this type from the input type.
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impl From<DeviceMouseWheelEvent> for DeviceEvent

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fn from(other: DeviceMouseWheelEvent) -> Self

Converts to this type from the input type.
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impl From<DeviceRemovedEvent> for DeviceEvent

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fn from(other: DeviceRemovedEvent) -> Self

Converts to this type from the input type.
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impl From<DeviceTextInputEvent> for DeviceEvent

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fn from(other: DeviceTextInputEvent) -> Self

Converts to this type from the input type.

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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Returns the argument unchanged.

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where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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type Output = T

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type Owned = T

The resulting type after obtaining ownership.
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fn clone_into(&self, target: &mut T)

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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