[−][src]Trait shipyard_scenegraph::TransformMut
Required methods
fn set_trs(
&mut self,
entity: EntityId,
translation: Option<Vec3>,
rotation: Option<Quat>,
scale: Option<Vec3>
)
&mut self,
entity: EntityId,
translation: Option<Vec3>,
rotation: Option<Quat>,
scale: Option<Vec3>
)