pub struct State { /* private fields */ }
Expand description
Store the current input state
Implementations§
Source§impl State
impl State
pub fn new() -> State
pub fn clear(&mut self)
pub fn get_time(&self) -> u128
pub fn set_modifier( &mut self, modifier_id: ModifierId, pressed: bool, autoreset: bool, )
pub fn is_modifier(&self, modifier_id: ModifierId) -> bool
Trait Implementations§
Auto Trait Implementations§
impl Freeze for State
impl RefUnwindSafe for State
impl Send for State
impl Sync for State
impl Unpin for State
impl UnwindSafe for State
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more