[][src]Struct shine_input::State

pub struct State { /* fields omitted */ }

Store the current input state

Methods

impl State[src]

pub fn new() -> State[src]

pub fn clear(&mut self)[src]

pub fn prepare(&mut self, prev: &State, time: u128)[src]

Copy the previous state

pub fn get_time(&self) -> u128[src]

pub fn set_modifier(
    &mut self,
    modifier_id: ModifierId,
    pressed: bool,
    autoreset: bool
)
[src]

pub fn is_modifier(&self, modifier_id: ModifierId) -> bool[src]

pub fn remove_button(&mut self, button_id: ButtonId)[src]

pub fn set_button(
    &mut self,
    button_id: ButtonId,
    modifier_mask: ModifierFilterMask,
    value: f32,
    autoreset: bool
)
[src]

pub fn get_button(&self, button_id: ButtonId) -> f32[src]

pub fn is_button(&self, button_id: ButtonId) -> bool[src]

Trait Implementations

impl Default for State[src]

Auto Trait Implementations

impl Send for State

impl Sync for State

Blanket Implementations

impl<T> From for T[src]

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Erased for T