pub struct Player {
pub player: String,
pub max_res: String,
pub lang_audio: String,
pub lang_subs: String,
pub online_id: String,
}Fields§
§player: String§max_res: String§lang_audio: String§lang_subs: String§online_id: StringTrait Implementations§
Source§impl<'de> Deserialize<'de> for Player
impl<'de> Deserialize<'de> for Player
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for Player
impl RefUnwindSafe for Player
impl Send for Player
impl Sync for Player
impl Unpin for Player
impl UnsafeUnpin for Player
impl UnwindSafe for Player
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more