pub enum Challenge {
Math,
Enter,
Yes,
}Expand description
The user challenge when user need to confirm the command.
Variants§
Math
Math challenge.
Enter
Only enter will approve the command.
Yes
only yes typing will approve the command.
Implementations§
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Challenge
impl<'de> Deserialize<'de> for Challenge
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Copy for Challenge
impl Eq for Challenge
impl StructuralPartialEq for Challenge
Auto Trait Implementations§
impl Freeze for Challenge
impl RefUnwindSafe for Challenge
impl Send for Challenge
impl Sync for Challenge
impl Unpin for Challenge
impl UnsafeUnpin for Challenge
impl UnwindSafe for Challenge
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> PolicyExt for Twhere
T: ?Sized,
impl<T> PolicyExt for Twhere
T: ?Sized,
Source§impl<T, I> Stylize<T> for I
impl<T, I> Stylize<T> for I
fn black(self) -> Styled<T>
fn dark_grey(self) -> Styled<T>
fn light_red(self) -> Styled<T>
fn red(self) -> Styled<T>
fn light_green(self) -> Styled<T>
fn green(self) -> Styled<T>
fn light_yellow(self) -> Styled<T>
fn yellow(self) -> Styled<T>
fn light_blue(self) -> Styled<T>
fn blue(self) -> Styled<T>
fn light_magenta(self) -> Styled<T>
fn magenta(self) -> Styled<T>
fn light_cyan(self) -> Styled<T>
fn cyan(self) -> Styled<T>
fn white(self) -> Styled<T>
fn grey(self) -> Styled<T>
fn rgb(self, r: u8, g: u8, b: u8) -> Styled<T>
fn ansi(self, ansi: u8) -> Styled<T>
fn on_black(self) -> Styled<T>
fn on_dark_grey(self) -> Styled<T>
fn on_light_red(self) -> Styled<T>
fn on_red(self) -> Styled<T>
fn on_light_green(self) -> Styled<T>
fn on_green(self) -> Styled<T>
fn on_light_yellow(self) -> Styled<T>
fn on_yellow(self) -> Styled<T>
fn on_light_blue(self) -> Styled<T>
fn on_blue(self) -> Styled<T>
fn on_light_magenta(self) -> Styled<T>
fn on_magenta(self) -> Styled<T>
fn on_light_cyan(self) -> Styled<T>
fn on_cyan(self) -> Styled<T>
fn on_white(self) -> Styled<T>
fn on_grey(self) -> Styled<T>
fn on_rgb(self, r: u8, g: u8, b: u8) -> Styled<T>
fn on_ansi(self, ansi: u8) -> Styled<T>
fn bold(self) -> Styled<T>
fn underlined(self) -> Styled<T>
fn reverse(self) -> Styled<T>
fn dim(self) -> Styled<T>
fn italic(self) -> Styled<T>
fn slow_blink(self) -> Styled<T>
fn rapid_blink(self) -> Styled<T>
fn crossed_out(self) -> Styled<T>
Source§impl<T> ToStringFallible for Twhere
T: Display,
impl<T> ToStringFallible for Twhere
T: Display,
Source§fn try_to_string(&self) -> Result<String, TryReserveError>
fn try_to_string(&self) -> Result<String, TryReserveError>
ToString::to_string, but without panic on OOM.