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SharedStateConfig

Struct SharedStateConfig 

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pub struct SharedStateConfig<I: SyncIOListener, D: DeterministicState> {
    pub io: Arc<I>,
    pub my_address: I::Address,
    pub leader_address: I::Address,
    pub available_peers: Vec<I::Address>,
    pub initial_state: RecoverableState<D>,
    pub settings: SharedStateSettings,
}

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§io: Arc<I>§my_address: I::Address§leader_address: I::Address§available_peers: Vec<I::Address>§initial_state: RecoverableState<D>§settings: SharedStateSettings

Auto Trait Implementations§

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impl<I, D> Freeze for SharedStateConfig<I, D>
where <I as SyncIO>::Address: Freeze, D: Freeze,

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impl<I, D> RefUnwindSafe for SharedStateConfig<I, D>

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impl<I, D> Send for SharedStateConfig<I, D>

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impl<I, D> Sync for SharedStateConfig<I, D>

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impl<I, D> Unpin for SharedStateConfig<I, D>
where <I as SyncIO>::Address: Unpin, D: Unpin,

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impl<I, D> UnsafeUnpin for SharedStateConfig<I, D>

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impl<I, D> UnwindSafe for SharedStateConfig<I, D>

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impl<T> Any for T
where T: 'static + ?Sized,

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