pub struct MeshBuilder<T> { /* private fields */ }
Expand description
A Mesh is a structure which can be shared in every thread by reference to allow threads to join the Mesh and talk to each others.
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl<T> Freeze for MeshBuilder<T>
impl<T> !RefUnwindSafe for MeshBuilder<T>
impl<T> Send for MeshBuilder<T>where
T: Send,
impl<T> Sync for MeshBuilder<T>where
T: Send,
impl<T> Unpin for MeshBuilder<T>
impl<T> !UnwindSafe for MeshBuilder<T>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more