#[repr(C)]pub struct ScreenUniforms {
pub width: f32,
pub height: f32,
}Expand description
Uniform data for screen dimensions
Fields§
§width: f32§height: f32Trait Implementations§
Source§impl Clone for ScreenUniforms
impl Clone for ScreenUniforms
Source§fn clone(&self) -> ScreenUniforms
fn clone(&self) -> ScreenUniforms
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ScreenUniforms
impl Debug for ScreenUniforms
impl Copy for ScreenUniforms
impl Pod for ScreenUniforms
Auto Trait Implementations§
impl Freeze for ScreenUniforms
impl RefUnwindSafe for ScreenUniforms
impl Send for ScreenUniforms
impl Sync for ScreenUniforms
impl Unpin for ScreenUniforms
impl UnsafeUnpin for ScreenUniforms
impl UnwindSafe for ScreenUniforms
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self.